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author | chai <chaifix@163.com> | 2018-09-02 00:48:21 +0800 |
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committer | chai <chaifix@163.com> | 2018-09-02 00:48:21 +0800 |
commit | 862763a88f6b4a6cb6c034287c509a91776adf8b (patch) | |
tree | 78c1f391c1c5ed95acfda055e3bf806290df74d8 /build/vc++/libs/SDL2-2.0.5/README.txt | |
parent | b05e2443533af8e3badb4a8469a634cb302c63f8 (diff) |
*update
Diffstat (limited to 'build/vc++/libs/SDL2-2.0.5/README.txt')
-rw-r--r-- | build/vc++/libs/SDL2-2.0.5/README.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/build/vc++/libs/SDL2-2.0.5/README.txt b/build/vc++/libs/SDL2-2.0.5/README.txt new file mode 100644 index 0000000..431ba0e --- /dev/null +++ b/build/vc++/libs/SDL2-2.0.5/README.txt @@ -0,0 +1,21 @@ + + Simple DirectMedia Layer + + (SDL) + + Version 2.0 + +--- +https://www.libsdl.org/ + +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and Direct3D. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. + +More extensive documentation is available in the docs directory, starting +with README.md + +Enjoy! + Sam Lantinga (slouken@libsdl.org) |