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author | chai <chaifix@163.com> | 2018-10-23 12:23:58 +0800 |
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committer | chai <chaifix@163.com> | 2018-10-23 12:23:58 +0800 |
commit | 40fc27154fe754181934dc7ee31375e6bdfb33fc (patch) | |
tree | 897ad98d759bc308ef66561181ba88b85f2ccd47 /build/vs2015/libs/SDL2-2.0.5/README.txt | |
parent | 1480c9445100075c9e1a894eb07c0ef727b509a1 (diff) |
*merge from minimal
Diffstat (limited to 'build/vs2015/libs/SDL2-2.0.5/README.txt')
-rw-r--r-- | build/vs2015/libs/SDL2-2.0.5/README.txt | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/build/vs2015/libs/SDL2-2.0.5/README.txt b/build/vs2015/libs/SDL2-2.0.5/README.txt deleted file mode 100644 index 431ba0e..0000000 --- a/build/vs2015/libs/SDL2-2.0.5/README.txt +++ /dev/null @@ -1,21 +0,0 @@ - - Simple DirectMedia Layer - - (SDL) - - Version 2.0 - ---- -https://www.libsdl.org/ - -Simple DirectMedia Layer is a cross-platform development library designed -to provide low level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL and Direct3D. It is used by video playback software, -emulators, and popular games including Valve's award winning catalog -and many Humble Bundle games. - -More extensive documentation is available in the docs directory, starting -with README.md - -Enjoy! - Sam Lantinga (slouken@libsdl.org) |