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author | chai <chaifix@163.com> | 2018-05-16 15:02:43 +0800 |
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committer | chai <chaifix@163.com> | 2018-05-16 15:02:43 +0800 |
commit | fdaf0e7eb6b9d9bdd7d5ab5f814f4ebbf791ff67 (patch) | |
tree | 6b9712381d6bce07554491acf900ec4b27e6ecb0 /build/vs2015/libs/SDL2-2.0.5/README.txt |
v0.1.0
Diffstat (limited to 'build/vs2015/libs/SDL2-2.0.5/README.txt')
-rw-r--r-- | build/vs2015/libs/SDL2-2.0.5/README.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/build/vs2015/libs/SDL2-2.0.5/README.txt b/build/vs2015/libs/SDL2-2.0.5/README.txt new file mode 100644 index 0000000..431ba0e --- /dev/null +++ b/build/vs2015/libs/SDL2-2.0.5/README.txt @@ -0,0 +1,21 @@ + + Simple DirectMedia Layer + + (SDL) + + Version 2.0 + +--- +https://www.libsdl.org/ + +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and Direct3D. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. + +More extensive documentation is available in the docs directory, starting +with README.md + +Enjoy! + Sam Lantinga (slouken@libsdl.org) |