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author | chai <chaifix@163.com> | 2018-05-16 15:02:43 +0800 |
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committer | chai <chaifix@163.com> | 2018-05-16 15:02:43 +0800 |
commit | fdaf0e7eb6b9d9bdd7d5ab5f814f4ebbf791ff67 (patch) | |
tree | 6b9712381d6bce07554491acf900ec4b27e6ecb0 /build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md |
v0.1.0
Diffstat (limited to 'build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md')
-rw-r--r-- | build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md b/build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md new file mode 100644 index 0000000..511a054 --- /dev/null +++ b/build/vs2015/libs/SDL2-2.0.5/docs/README-pandora.md @@ -0,0 +1,17 @@ +Pandora +===================================================================== + +( http://openpandora.org/ ) +- A pandora specific video driver was written to allow SDL 2.0 with OpenGL ES +support to work on the pandora under the framebuffer. This driver do not have +input support for now, so if you use it you will have to add your own control code. +The video driver name is "pandora" so if you have problem running it from +the framebuffer, try to set the following variable before starting your application : +"export SDL_VIDEODRIVER=pandora" + +- OpenGL ES support was added to the x11 driver, so it's working like the normal +x11 driver one with OpenGLX support, with SDL input event's etc.. + + +David Carré (Cpasjuste) +cpasjuste@gmail.com |