diff options
author | chai <chaifix@163.com> | 2019-01-14 16:40:14 +0800 |
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committer | chai <chaifix@163.com> | 2019-01-14 16:40:14 +0800 |
commit | 98c9825c49a1674f59eafb3253829ca7d5cac3c1 (patch) | |
tree | bdd2a6da72fc998ff884b011a2260dc72537c25f /src/libjin-lua/modules/graphics/je_lua_sprite.cpp | |
parent | 8b00d67febf133e89f6a0bfabc41feed555dc4a9 (diff) |
*rename source file
Diffstat (limited to 'src/libjin-lua/modules/graphics/je_lua_sprite.cpp')
-rw-r--r-- | src/libjin-lua/modules/graphics/je_lua_sprite.cpp | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/src/libjin-lua/modules/graphics/je_lua_sprite.cpp b/src/libjin-lua/modules/graphics/je_lua_sprite.cpp deleted file mode 100644 index f48e32d..0000000 --- a/src/libjin-lua/modules/graphics/je_lua_sprite.cpp +++ /dev/null @@ -1,66 +0,0 @@ -#include "common/je_lua_object.h" -#include "common/je_lua_common.h" -#include "libjin/jin.h" - -#include "je_lua_sprite.h" -#include "je_lua_canvas.h" -#include "je_lua_texture.h" -#include "je_lua_shader.h" - -using namespace JinEngine::Math; -using namespace JinEngine::Graphics; -using namespace JinEngine::Graphics::Shaders; - -namespace JinEngine -{ - namespace Lua - { - const char* Jin_Lua_Sprite = "Sprite"; - - LUA_IMPLEMENT inline Sprite* checkSprite(lua_State* L) - { - LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); - return luaObj->getObject<Sprite>(); - } - - LUA_IMPLEMENT int l_gc(lua_State* L) - { - LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); - p->release(); - return 0; - } - - LUA_IMPLEMENT int l_render(lua_State* L) - { - Sprite* sprite = checkSprite(L); - float x = luax_checknumber(L, 2); - float y = luax_checknumber(L, 3); - float sx = luax_checknumber(L, 4); - float sy = luax_checknumber(L, 5); - float r = luax_checknumber(L, 6); - sprite->render(x, y, sx, sy, r); - return 0; - } - - LUA_IMPLEMENT int l_getSize(lua_State* L) - { - Sprite* sprite = checkSprite(L); - Vector2<int> size = sprite->getSize(); - luax_pushinteger(L, size.x()); - luax_pushinteger(L, size.y()); - return 1; - } - - LUA_EXPORT void luaopen_Sprite(lua_State* L) - { - luaL_Reg methods[] = { - { "__gc", l_gc }, - { "render", l_render }, - { "getSize", l_getSize }, - { 0, 0 } - }; - luax_newtype(L, Jin_Lua_Sprite, methods); - } - - } // namespace Lua -} // namespace JinEngine
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