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authorchai <chaifix@163.com>2018-11-16 00:24:51 +0800
committerchai <chaifix@163.com>2018-11-16 00:24:51 +0800
commit831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 (patch)
treef91fccc7d2628d6e0a39886134b2bb174f5eede4 /src/libjin/Game/je_scene.h
parent6dc75930fe5fe02f1af5489917752d315cf9e48f (diff)
*合并master到minimal分支
Diffstat (limited to 'src/libjin/Game/je_scene.h')
-rw-r--r--src/libjin/Game/je_scene.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/libjin/Game/je_scene.h b/src/libjin/Game/je_scene.h
index f510a1f..811d1a8 100644
--- a/src/libjin/Game/je_scene.h
+++ b/src/libjin/Game/je_scene.h
@@ -1,5 +1,5 @@
-#ifndef __JE_GAME_SCENE_H
-#define __JE_GAME_SCENE_H
+#ifndef __JE_GAME_SCENE_H__
+#define __JE_GAME_SCENE_H__
#include "../core/je_configuration.h"
#if defined(jin_game)
@@ -28,7 +28,7 @@ namespace JinEngine
///
///
///
- EntityList& getEntitiesByTag(uint64 tag);
+ EntityList& getEntitiesByTag(uint32 tag);
///
///
@@ -38,7 +38,7 @@ namespace JinEngine
///
///
///
- void setEntitiesActiveByTag(uint64 tag);
+ void setEntitiesActiveByTag(uint32 tag);
///
///
@@ -53,7 +53,7 @@ namespace JinEngine
///
///
///
- void removeEntitiesByTag(uint64 tag);
+ void removeEntitiesByTag(uint32 tag);
protected:
// all entities
@@ -61,7 +61,7 @@ namespace JinEngine
// all entities grouped by layer, render order
std::map<uint32, EntityList> layers;
// all entities grouped by tag
- std::map<uint64, EntityList> tags;
+ std::map<uint32, EntityList> tags;
};