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authorchai <chaifix@163.com>2018-10-25 00:50:35 +0800
committerchai <chaifix@163.com>2018-10-25 00:50:35 +0800
commitf889c9c20fc09f26eb8a70674c1d60181835c38a (patch)
tree4c5a994a8494595b6a94c1ac135d1e0646ac621d /src/libjin/Graphics/Shader
parentd8d7963b9b658799b806d516bbd6b44c4baa28f8 (diff)
*修改项目结构
Diffstat (limited to 'src/libjin/Graphics/Shader')
-rw-r--r--src/libjin/Graphics/Shader/je_shader.cpp2
-rw-r--r--src/libjin/Graphics/Shader/je_shader.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/libjin/Graphics/Shader/je_shader.cpp b/src/libjin/Graphics/Shader/je_shader.cpp
index e6f82a4..8e909d8 100644
--- a/src/libjin/Graphics/Shader/je_shader.cpp
+++ b/src/libjin/Graphics/Shader/je_shader.cpp
@@ -23,7 +23,7 @@ namespace JinEngine
// SHADER_FORMAT_SIZE
// formatShader
//
- #include "je_default.shader.h"
+ #include "shaders/je_default.shader.h"
//
// https://stackoverflow.com/questions/27941496/use-sampler-without-passing-through-value
diff --git a/src/libjin/Graphics/Shader/je_shader.h b/src/libjin/Graphics/Shader/je_shader.h
index f721b5d..039efb5 100644
--- a/src/libjin/Graphics/Shader/je_shader.h
+++ b/src/libjin/Graphics/Shader/je_shader.h
@@ -7,7 +7,7 @@
#include <string>
#include <map>
-#include "../../3rdparty/GLee/GLee.h"
+#include "GLee/GLee.h"
#include "../je_color.h"
#include "../je_texture.h"