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authorchai <chaifix@163.com>2018-11-18 23:45:58 +0800
committerchai <chaifix@163.com>2018-11-18 23:45:58 +0800
commit4279e16ddb6273a9711ff331d21325dd5f63e769 (patch)
tree0d7ff12807fba478134f3bf9e01fd474c3a0b510 /src/libjin/Graphics/shaders/built-in
parent8cb74178c2b8e5883a1181af687fa8cfc0c6e5da (diff)
*修改目录为小写
Diffstat (limited to 'src/libjin/Graphics/shaders/built-in')
-rw-r--r--src/libjin/Graphics/shaders/built-in/je_default.shader.h21
-rw-r--r--src/libjin/Graphics/shaders/built-in/je_font.shader.h21
-rw-r--r--src/libjin/Graphics/shaders/built-in/je_texture.shader.h21
3 files changed, 0 insertions, 63 deletions
diff --git a/src/libjin/Graphics/shaders/built-in/je_default.shader.h b/src/libjin/Graphics/shaders/built-in/je_default.shader.h
deleted file mode 100644
index 3f57c44..0000000
--- a/src/libjin/Graphics/shaders/built-in/je_default.shader.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// Ĭshader
-static const char* default_shader = R"(
-
-#VERTEX_SHADER
-
-Vertex vert(Vertex v)
-{
- return v;
-}
-
-#END_VERTEX_SHADER
-
-#FRAGMENT_SHADER
-
-Color frag(Color col, Texture tex, Vertex v)
-{
- return col * texel(tex, v.uv);
-}
-
-#END_FRAGMENT_SHADER
-)"; \ No newline at end of file
diff --git a/src/libjin/Graphics/shaders/built-in/je_font.shader.h b/src/libjin/Graphics/shaders/built-in/je_font.shader.h
deleted file mode 100644
index e04c225..0000000
--- a/src/libjin/Graphics/shaders/built-in/je_font.shader.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// shader
-static const char* font_shader = R"(
-
-#VERTEX_SHADER
-
-Vertex vert(Vertex v)
-{
- return v;
-}
-
-#END_VERTEX_SHADER
-
-#FRAGMENT_SHADER
-
-Color frag(Color col, Texture tex, Vertex v)
-{
- return Color(col.rgb, texel(tex, v.uv).a);
-}
-
-#END_FRAGMENT_SHADER
-)"; \ No newline at end of file
diff --git a/src/libjin/Graphics/shaders/built-in/je_texture.shader.h b/src/libjin/Graphics/shaders/built-in/je_texture.shader.h
deleted file mode 100644
index d1fc86f..0000000
--- a/src/libjin/Graphics/shaders/built-in/je_texture.shader.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// ͼshader
-static const char* texture_shader = R"(
-
-#VERTEX_SHADER
-
-Vertex vert(Vertex v)
-{
- return v;
-}
-
-#END_VERTEX_SHADER
-
-#FRAGMENT_SHADER
-
-Color frag(Color col, Texture tex, Vertex v)
-{
- return col * texel(tex, v.uv);
-}
-
-#END_FRAGMENT_SHADER
-)"; \ No newline at end of file