diff options
author | chai <chaifix@163.com> | 2018-11-16 00:24:51 +0800 |
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committer | chai <chaifix@163.com> | 2018-11-16 00:24:51 +0800 |
commit | 831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 (patch) | |
tree | f91fccc7d2628d6e0a39886134b2bb174f5eede4 /src/libjin/Graphics/shaders/je_jsl_compiler.h | |
parent | 6dc75930fe5fe02f1af5489917752d315cf9e48f (diff) |
*合并master到minimal分支
Diffstat (limited to 'src/libjin/Graphics/shaders/je_jsl_compiler.h')
-rw-r--r-- | src/libjin/Graphics/shaders/je_jsl_compiler.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/libjin/Graphics/shaders/je_jsl_compiler.h b/src/libjin/Graphics/shaders/je_jsl_compiler.h new file mode 100644 index 0000000..df1e827 --- /dev/null +++ b/src/libjin/Graphics/shaders/je_jsl_compiler.h @@ -0,0 +1,45 @@ +#ifndef __JE_JSL_COMPILER_H__ +#define __JE_JSL_COMPILER_H__ + +#include "../../core/je_configuration.h" +#if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) + +#include <string> + +#include "../../common/je_singleton.hpp" + +namespace JinEngine +{ + namespace Graphics + { + namespace Shaders + { + + /// + /// Compile JSL into GLSL. + /// + class JSLCompiler : public Singleton<JSLCompiler> + { + public: + /// + /// Compile JSL shader source into GLSL. + /// + /// @param jsl JSL shader source. + /// @param glsl_vertex Output of vertex glsl shader source. + /// @param glsl_fragment Output of fragment glsl shader source. + /// @return True if compile successful, otherwise return false. + /// + bool compile(const std::string& jsl, std::string* glsl_vertex, std::string* glsl_fragment); + + private: + singleton(JSLCompiler); + + }; + + } // namespace Shaders + } // namespace Graphics +} // namespace JinEngine + +#endif // (jin_graphics) && (jin_graphics & jin_graphics_shader) + +#endif // __JE_JSL_COMPILER_H__ |