diff options
author | chai <chaifix@163.com> | 2018-10-29 08:27:51 +0800 |
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committer | chai <chaifix@163.com> | 2018-10-29 08:27:51 +0800 |
commit | aca962d7ce3d404671cace2a82b04ff937375009 (patch) | |
tree | ec315ef9df3dbd971bc914dae689e97cf9cf31ff /src/libjin/Graphics/shaders/je_jsl_compiler.h | |
parent | 297c78319e6bd891f27f9546334feedc030fc0a7 (diff) |
*修改代码结构
Diffstat (limited to 'src/libjin/Graphics/shaders/je_jsl_compiler.h')
-rw-r--r-- | src/libjin/Graphics/shaders/je_jsl_compiler.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/libjin/Graphics/shaders/je_jsl_compiler.h b/src/libjin/Graphics/shaders/je_jsl_compiler.h new file mode 100644 index 0000000..eeb42ae --- /dev/null +++ b/src/libjin/Graphics/shaders/je_jsl_compiler.h @@ -0,0 +1,45 @@ +#ifndef __JE_JSL_COMPILER_H +#define __JE_JSL_COMPILER_H + +#include "../../core/je_configuration.h" +#if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) + +#include <string> + +#include "../../common/je_singleton.hpp" + +namespace JinEngine +{ + namespace Graphics + { + namespace Shaders + { + + /// + /// Compile JSL into GLSL. + /// + class JSLCompiler : public Singleton<JSLCompiler> + { + public: + /// + /// Compile JSL shader source into GLSL. + /// + /// @param jsl JSL shader source. + /// @param glsl_vertex Output of vertex glsl shader source. + /// @param glsl_fragment Output of fragment glsl shader source. + /// @return True if compile successful, otherwise return false. + /// + bool compile(const std::string& jsl, std::string* glsl_vertex, std::string* glsl_fragment); + + private: + singleton(JSLCompiler); + + }; + + } // namespace Shaders + } // namespace Graphics +} // namespace JinEngine + +#endif // (jin_graphics) && (jin_graphics & jin_graphics_shader) + +#endif // __JE_JSL_COMPILER_H
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