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authorchai <chaifix@163.com>2018-10-24 08:21:06 +0800
committerchai <chaifix@163.com>2018-10-24 08:21:06 +0800
commite98acfb0d497e9c4560554cba73eb5c313ea034a (patch)
treefc1b9d1e5c0945740829e6257fc1544fa783630c /src/libjin/Graphics
parent280c39c65f47b4d1395d0dfe583a67a058804a27 (diff)
*修改entity->gameobject
sprite_batch->graphic_batch
Diffstat (limited to 'src/libjin/Graphics')
-rw-r--r--src/libjin/Graphics/je_graphic_batch.cpp0
-rw-r--r--src/libjin/Graphics/je_graphic_batch.h20
2 files changed, 20 insertions, 0 deletions
diff --git a/src/libjin/Graphics/je_graphic_batch.cpp b/src/libjin/Graphics/je_graphic_batch.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/src/libjin/Graphics/je_graphic_batch.cpp
diff --git a/src/libjin/Graphics/je_graphic_batch.h b/src/libjin/Graphics/je_graphic_batch.h
new file mode 100644
index 0000000..ebe63f9
--- /dev/null
+++ b/src/libjin/Graphics/je_graphic_batch.h
@@ -0,0 +1,20 @@
+#ifndef __JE_GRAPHIC_BATCH_H
+#define __JE_GRAPHIC_BATCH_H
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ ///
+ /// For reducing draw call.
+ ///
+ class GraphicBatch
+ {
+
+ };
+
+ } // Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file