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authorchai <chaifix@163.com>2018-08-06 16:22:00 +0800
committerchai <chaifix@163.com>2018-08-06 16:22:00 +0800
commit89e7a9ecfad9a54633eb3ebbab1d1f13ad78826f (patch)
tree1ba8a806af1b8e7750d6b637c296f08e13cf268e /src/libjin/Tools/Component/GameObject.h
parentea9769944a2db3abe15f537dab67e16fdfc20bef (diff)
*update
Diffstat (limited to 'src/libjin/Tools/Component/GameObject.h')
-rw-r--r--src/libjin/Tools/Component/GameObject.h40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/libjin/Tools/Component/GameObject.h b/src/libjin/Tools/Component/GameObject.h
deleted file mode 100644
index aac9e6b..0000000
--- a/src/libjin/Tools/Component/GameObject.h
+++ /dev/null
@@ -1,40 +0,0 @@
-#ifndef __JIN_TOOLS_GAMEOBJECT_H
-#define __JIN_TOOLS_GAMEOBJECT_H
-#include "../../modules.h"
-#if JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT
-
-#include <vector>
-#include "Component.h"
-
-namespace jin
-{
-namespace tools
-{
-
- class GameObject
- {
- public:
-
- GameObject()
- : components()
- {
- }
-
- virtual void update(float dt)
- {
- for each (Component* component in components)
- component->update(dt);
- }
-
- virtual void draw() = 0;
-
- protected:
-
- std::vector<Component*> components;
- };
-
-} // tools
-} // jin
-
-#endif // JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT
-#endif // __JIN_TOOLS_GAMEOBJECT_H \ No newline at end of file