diff options
author | chai <chaifix@163.com> | 2018-08-24 20:26:18 +0800 |
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committer | chai <chaifix@163.com> | 2018-08-24 20:26:18 +0800 |
commit | 106dfe48c40fdb24b7f5e8a84c992d15363a38d9 (patch) | |
tree | 575ed2df988e37c16d86528c85b9aea5f9755f3e /src/libjin/Utils/Component/GameObject.h | |
parent | 06fc5e860e3a0ff6a325394fa01c42fb768a058e (diff) |
-some file
Diffstat (limited to 'src/libjin/Utils/Component/GameObject.h')
-rw-r--r-- | src/libjin/Utils/Component/GameObject.h | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/libjin/Utils/Component/GameObject.h b/src/libjin/Utils/Component/GameObject.h deleted file mode 100644 index e4f3aa5..0000000 --- a/src/libjin/Utils/Component/GameObject.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef __JIN_TOOLS_GAMEOBJECT_H -#define __JIN_TOOLS_GAMEOBJECT_H -#include "../../modules.h" -#if JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT - -#include <vector> -#include "Component.h" - -namespace jin -{ -namespace utils -{ - - class GameObject - { - public: - - GameObject() - : components() - { - } - - virtual void update(float dt) - { - for each (Component* component in components) - component->update(dt); - } - - virtual void draw() = 0; - - protected: - - std::vector<Component*> components; - }; - -} // tools -} // jin - -#endif // JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT -#endif // __JIN_TOOLS_GAMEOBJECT_H
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