diff options
author | chai <chaifix@163.com> | 2018-10-23 12:23:58 +0800 |
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committer | chai <chaifix@163.com> | 2018-10-23 12:23:58 +0800 |
commit | 40fc27154fe754181934dc7ee31375e6bdfb33fc (patch) | |
tree | 897ad98d759bc308ef66561181ba88b85f2ccd47 /src/libjin/Utils/Component/GameObject.h | |
parent | 1480c9445100075c9e1a894eb07c0ef727b509a1 (diff) |
*merge from minimal
Diffstat (limited to 'src/libjin/Utils/Component/GameObject.h')
-rw-r--r-- | src/libjin/Utils/Component/GameObject.h | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/libjin/Utils/Component/GameObject.h b/src/libjin/Utils/Component/GameObject.h deleted file mode 100644 index e4f3aa5..0000000 --- a/src/libjin/Utils/Component/GameObject.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef __JIN_TOOLS_GAMEOBJECT_H -#define __JIN_TOOLS_GAMEOBJECT_H -#include "../../modules.h" -#if JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT - -#include <vector> -#include "Component.h" - -namespace jin -{ -namespace utils -{ - - class GameObject - { - public: - - GameObject() - : components() - { - } - - virtual void update(float dt) - { - for each (Component* component in components) - component->update(dt); - } - - virtual void draw() = 0; - - protected: - - std::vector<Component*> components; - }; - -} // tools -} // jin - -#endif // JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT -#endif // __JIN_TOOLS_GAMEOBJECT_H
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