diff options
author | chai <chaifix@163.com> | 2018-11-20 08:35:18 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-11-20 08:35:18 +0800 |
commit | 5bd4477d4cf413e90a6b9ef5c8991798a687a0ec (patch) | |
tree | 7abef5041cf93b505f9bc47520f60529a72fc06e /src/libjin/graphics/animations | |
parent | 22715652592b326feae3010a8bc80d6f8fadba50 (diff) |
*更新sprite
Diffstat (limited to 'src/libjin/graphics/animations')
-rw-r--r-- | src/libjin/graphics/animations/je_animation.h | 27 | ||||
-rw-r--r-- | src/libjin/graphics/animations/je_animator.cpp | 14 | ||||
-rw-r--r-- | src/libjin/graphics/animations/je_animator.h | 50 |
3 files changed, 27 insertions, 64 deletions
diff --git a/src/libjin/graphics/animations/je_animation.h b/src/libjin/graphics/animations/je_animation.h index 9926cf9..a13a83b 100644 --- a/src/libjin/graphics/animations/je_animation.h +++ b/src/libjin/graphics/animations/je_animation.h @@ -19,12 +19,34 @@ namespace JinEngine class Animation { public: + /// + /// + /// void update(float dt); + /// + /// + /// void start(); + + /// + /// + /// void pause(); + + /// + /// + /// void stop(); + + /// + /// Force rewind. + /// void rewind(); + + /// + /// + /// void setSpeed(float speed); /// @@ -44,6 +66,11 @@ namespace JinEngine /// void setCurrentFrame(uint frame); + /// + /// + /// + void render(float x, float y, float sx, float sy, float r); + private: /// /// Key frames. diff --git a/src/libjin/graphics/animations/je_animator.cpp b/src/libjin/graphics/animations/je_animator.cpp deleted file mode 100644 index 360bd5d..0000000 --- a/src/libjin/graphics/animations/je_animator.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "je_animator.h" - -namespace JinEngine -{ - namespace Graphics - { - namespace Animations - { - - - - } - } -}
\ No newline at end of file diff --git a/src/libjin/graphics/animations/je_animator.h b/src/libjin/graphics/animations/je_animator.h deleted file mode 100644 index 6510a7d..0000000 --- a/src/libjin/graphics/animations/je_animator.h +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef __JE_ANIMATOR_H__ -#define __JE_ANIMATOR_H__ - -#include <map> -#include <vector> -#include <string> - -#include "je_animation.h" - -namespace JinEngine -{ - namespace Graphics - { - namespace Animations - { - - /// - /// - /// - class Animator - { - public: - void addAnimation(const std::string& key, Animation* clip); - bool hasKey(const std::string& key); - - void play(); - void switchAnimation(const std::string& key); - - /// - /// Control clips. - /// - void stopAnimation(); - void pauseAnimation(); - void rewindAnimation(); - void startAnimation(); - - private: - /// - /// Map a key to clips. - /// - std::map<std::string, Animation*> mAnimations; - Animation* mCurrentAnimation; - - }; - - } // namespace Animations - } // namespace Graphics -} // namespace JinEngine - -#endif
\ No newline at end of file |