diff options
author | chai <chaifix@163.com> | 2019-01-12 21:48:33 +0800 |
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committer | chai <chaifix@163.com> | 2019-01-12 21:48:33 +0800 |
commit | 8b00d67febf133e89f6a0bfabc41feed555dc4a9 (patch) | |
tree | fe48ef17c250afa40c2588300fcdb5920dba6951 /src/libjin/graphics/graphic.h | |
parent | a907c39756ef6b368d06643afa491c49a9044a8e (diff) |
*去掉文件前缀je_
Diffstat (limited to 'src/libjin/graphics/graphic.h')
-rw-r--r-- | src/libjin/graphics/graphic.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/src/libjin/graphics/graphic.h b/src/libjin/graphics/graphic.h new file mode 100644 index 0000000..ac2bc0e --- /dev/null +++ b/src/libjin/graphics/graphic.h @@ -0,0 +1,97 @@ +#ifndef __JE_GRAPHIC_H__ +#define __JE_GRAPHIC_H__ +#include "../core/configuration.h" +#if defined(jin_graphics) + +#include "../common/object.h" +#include "../math/quad.h" +#include "../math/vector2.hpp" +#include "../math/transform.h" + +#include "renderable.h" +#include "gl.h" +#include "bitmap.h" + +namespace JinEngine +{ + namespace Graphics + { + + /// + /// Class inherites Graphic doesn't keep any state such as origin, scale and other properties. Very low + /// level visualized resources. + /// + class Graphic : public Object, public Renderable + { + public: + /// + /// + /// + Graphic(int w = 0, int h = 0); + + /// + /// + /// + Graphic(const Bitmap* bitmap); + + /// + /// + /// + virtual ~Graphic(); + + /// + /// + /// + inline int getWidth() const { return mSize.w(); } + + /// + /// + /// + inline int getHeight() const { return mSize.h(); } + + /// + /// Get opengl texture token. + /// + /// @return OpenGL texture token. + /// + inline GLuint getGLTexture() const { return mTexture; } + + /// + /// + /// + void setFilter(GLint min, GLint max); + + /// + /// Render graphic single with given coordinates. + /// + void render(float x, float y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0) const; + + /// + /// Render part of graphic single with given coordinates. + /// + void render(const Math::Quad& slice, float x, float y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0) const; + + /// + /// Render with transform. + /// + void render(const Math::Transform& transform) const; + + /// + /// + /// + void render(const Math::Quad& slice, const Math::Transform& transform) const; + + protected: + Math::Vector2<uint> mSize; + + private: + GLuint mTexture; + + }; + + } // namespace Graphics +} // namespace JinEngine + +#endif // defined(jin_graphics) + +#endif // __JE_GRAPHIC_H__
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