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authorchai <chaifix@163.com>2019-01-12 21:48:33 +0800
committerchai <chaifix@163.com>2019-01-12 21:48:33 +0800
commit8b00d67febf133e89f6a0bfabc41feed555dc4a9 (patch)
treefe48ef17c250afa40c2588300fcdb5920dba6951 /src/libjin/graphics/je_bitmap.h
parenta907c39756ef6b368d06643afa491c49a9044a8e (diff)
*去掉文件前缀je_
Diffstat (limited to 'src/libjin/graphics/je_bitmap.h')
-rw-r--r--src/libjin/graphics/je_bitmap.h163
1 files changed, 0 insertions, 163 deletions
diff --git a/src/libjin/graphics/je_bitmap.h b/src/libjin/graphics/je_bitmap.h
deleted file mode 100644
index ad4ab05..0000000
--- a/src/libjin/graphics/je_bitmap.h
+++ /dev/null
@@ -1,163 +0,0 @@
-#ifndef __JE_BITMAP_H__
-#define __JE_BITMAP_H__
-#include "../core/je_configuration.h"
-#if defined(jin_graphics)
-
-#include <functional>
-
-#include "../common/je_types.h"
-#include "../math/je_vector2.hpp"
-
-#include "je_color.h"
-
-namespace JinEngine
-{
- namespace Graphics
- {
-
- ///
- /// A RGBA32 bitmap.
- ///
- /// A bitmap keeps pixels and can't draw directly onto screen. To render bitmap, a texture is required. A
- /// texture is a renderable hard ware side structure which could be handled with GPU. For instance, opengl
- /// create texture and store it in GPU memory for rendering them onto hdc.
- ///
- class Bitmap : public Object
- {
- public:
- ///
- /// Constructor of bitmap.
- ///
- Bitmap();
-
- ///
- /// Constructor of bitmap.
- ///
- /// @param width Width of bitmap.
- /// @param height Height of bitmap.
- ///
- Bitmap(unsigned w, unsigned h);
-
- Bitmap(const char* path);
-
- Bitmap(const void* pixels, unsigned w, unsigned h);
-
- Bitmap(const void* imgData, size_t size);
-
- Bitmap(int w, int h, Color color);
-
- Bitmap(int w, int h, std::function<Color(int, int, int, int)> drawer);
-
- Bitmap(const Bitmap* bitmap);
-
- ///
- /// Destructor of bitmap
- ///
- virtual ~Bitmap();
-
- ///
- /// Create bitmap with another one.
- ///
- /// @param bitmap Bitmap be cloned.
- /// @return Return bitmap pointer if created, otherwise return null.
- ///
- Bitmap* clone();
-
- ///
- /// Directly bind pixels with given pixels data
- ///
- /// @param pixels Pixels to be binded.
- /// @param width Width of bitmap
- /// @param height Height of bitmap
- ///
- void bind(Color* pixels, int width, int height);
-
- ///
- /// Reset pixel data with given pixels data.
- ///
- /// @param pixels Pixels to be set.
- /// @param width Width of bitmap
- /// @param height Height of bitmap
- ///
- void resetPixels(const Color* pixels, int width, int height);
-
- ///
- /// Reset pixel data with given color.
- ///
- /// @param color Color to be set.
- /// @param width Width of bitmap
- /// @param height Height of bitmap
- ///
- void resetPixels(const Color& color, int width, int height);
-
- ///
- /// Set pixel with given color.
- ///
- /// @param color Color to be set.
- /// @param x X value of pixel.
- /// @param y Y value of pixel.
- ///
- void setPixel(const Color& color, int x, int y);
-
- ///
- /// Set pixels with given color.
- ///
- /// @param color Color to be set.
- ///
- void setPixels(Color color);
-
- ///
- /// Set pixels with given color data.
- ///
- /// @param colors New pixels' colors.
- /// @param count Number of pixels.
- ///
- void setPixels(Color* colors, int count);
-
- ///
- /// Get pixel in given position.
- ///
- /// @param x X value of position.
- /// @param y Y value of position.
- ///
- Color getPixel(int x, int y);
-
- ///
- /// Get pixels.
- /// @return Colors of the bitmap.
- ///
- const Color* getPixels() const;
-
- ///
- /// Get bitmap width.
- ///
- /// @return Width of bitmap.
- ///
- inline int getWidth() const { return width; }
-
- ///
- /// Get bitmap height.
- ///
- /// @return Height of bitmap.
- ///
- inline int getHeight() const { return height; }
-
- ///
- /// Get bitmap size.
- ///
- /// @return Size of bitmap.
- ///
- inline Math::Vector2<int> getSize() const { return Math::Vector2<int>(width, height); }
-
- protected:
- Color * pixels;
- unsigned width, height;
-
- };
-
- } // namespace Graphics
-} // namespace JinEngine
-
-#endif
-
-#endif \ No newline at end of file