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author | chai <chaifix@163.com> | 2018-12-05 12:34:26 +0800 |
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committer | chai <chaifix@163.com> | 2018-12-05 12:34:26 +0800 |
commit | c78bd640228c0b6b9f7c294793c4f2f58b637c67 (patch) | |
tree | 2fbd941f8b88b2d9230e04a8b644e25d48f62476 /src/libjin/graphics/shaders/je_shader.h | |
parent | adbc170d850a23b219f1718c2cf3e40fadd66ce0 (diff) |
*格式化代码
Diffstat (limited to 'src/libjin/graphics/shaders/je_shader.h')
-rw-r--r-- | src/libjin/graphics/shaders/je_shader.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/libjin/graphics/shaders/je_shader.h b/src/libjin/graphics/shaders/je_shader.h index 36f3a40..bb7bee0 100644 --- a/src/libjin/graphics/shaders/je_shader.h +++ b/src/libjin/graphics/shaders/je_shader.h @@ -40,13 +40,6 @@ namespace JinEngine static Shader* createShader(const std::string& source); /// - /// Get current shader. - /// - /// @return Current used shader program. - /// - static inline Shader* getCurrentShader() { return CurrentShader; } - - /// /// Unuse current shader. /// static void unuse(); @@ -163,11 +156,6 @@ namespace JinEngine protected: /// - /// Reference of current used shader. - /// - static Shader* CurrentShader; - - /// /// Get texture unit of the uniform texture. If not, assign one. /// /// @param name Name of the texture uniform variable. |