diff options
author | chai <chaifix@163.com> | 2019-01-12 21:48:33 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-01-12 21:48:33 +0800 |
commit | 8b00d67febf133e89f6a0bfabc41feed555dc4a9 (patch) | |
tree | fe48ef17c250afa40c2588300fcdb5920dba6951 /src/libjin/graphics/window.h | |
parent | a907c39756ef6b368d06643afa491c49a9044a8e (diff) |
*去掉文件前缀je_
Diffstat (limited to 'src/libjin/graphics/window.h')
-rw-r--r-- | src/libjin/graphics/window.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/src/libjin/graphics/window.h b/src/libjin/graphics/window.h new file mode 100644 index 0000000..c279e9b --- /dev/null +++ b/src/libjin/graphics/window.h @@ -0,0 +1,106 @@ +#ifndef __JE_RENDER_WINDOW +#define __JE_RENDER_WINDOW +#include "../core/configuration.h" +#if defined(jin_graphics) + +#include "SDL2/SDL.h" + +#include "../utils/utils.h" +#include "../math/vector2.hpp" +#include "../common/subsystem.hpp" + +namespace JinEngine +{ + namespace Graphics + { + /// + /// + /// + class Window + : public Subsystem<Window> + { + public: + /// + /// + /// + struct Setting : SettingBase + { + public: + const char* title; ///< window title + const char* icon; ///< window icon + bool fullscreen; ///< full screen + int width, height; ///< window size + bool vsync; ///< vsync + int fps; ///< frame per second + bool resizable; ///< resizable + }; + + /// + /// + /// + Window() {}; + + /// + /// + /// + virtual ~Window() {}; + + /// + /// + /// + void setTitle(const char* title); + + /// + /// + /// + inline int getW(){ return mSize.w(); } + + /// + /// + /// + inline int getH(){ return mSize.h(); } + + /// + /// + /// + inline int getFPS(){ return mFps; } + + /// + /// + /// + void present(); + + /// + /// + /// + inline void hide() { SDL_HideWindow(mWnd); }; + + /// + /// + /// + void show() { SDL_ShowWindow(mWnd); }; + + private: + + /// + /// + /// + bool startSystem(const SettingBase* setting) override; + + /// + /// + /// + void quitSystem() override; + + SDL_Window* mWnd; + JinEngine::Math::Vector2<unsigned int> mSize; + int mFps; + + }; + + } // namespace Graphics +} // namespace JinEngine + +#endif // jin_graphics + +#endif // __JE_RENDER_WINDOW
\ No newline at end of file |