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authorchai <chaifix@163.com>2018-11-22 12:23:12 +0800
committerchai <chaifix@163.com>2018-11-22 12:23:12 +0800
commit7a20483f06624e82feb129c9e4c8fa13881a6a9f (patch)
tree82707e7546fe14d1b781a2e15f65f6ef976ac322 /src/lua/modules/graphics/je_lua_shader.cpp
parent7256d216ecf154d6418c1f3b36dd58a2b69b7827 (diff)
*修改lua bind
Diffstat (limited to 'src/lua/modules/graphics/je_lua_shader.cpp')
-rw-r--r--src/lua/modules/graphics/je_lua_shader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/lua/modules/graphics/je_lua_shader.cpp b/src/lua/modules/graphics/je_lua_shader.cpp
index c04b360..cfe2260 100644
--- a/src/lua/modules/graphics/je_lua_shader.cpp
+++ b/src/lua/modules/graphics/je_lua_shader.cpp
@@ -119,7 +119,7 @@ namespace JinEngine
LUA_EXPORT void luaopen_Shader(lua_State* L)
{
- luaL_Reg f[] = {
+ luaL_Reg methods[] = {
{ "__gc", l_gc },
{ "sendNumber", l_sendNumber },
{ "sendTexture", l_sendTexture },
@@ -130,7 +130,7 @@ namespace JinEngine
{ "sendColor", l_sendColor },
{ 0, 0 }
};
- luax_newtype(L, Jin_Lua_Shader, f);
+ luax_newtype(L, Jin_Lua_Shader, methods);
}
} // namespace Lua