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authorchai <chaifix@163.com>2018-12-20 18:34:50 +0800
committerchai <chaifix@163.com>2018-12-20 18:34:50 +0800
commitee8ef0433e36bf354a717bd4af679a0a5af2e6be (patch)
tree2fc748510200f8bc24928d1938300eecc0604deb /src/lua/modules/graphics/je_lua_sprite.cpp
parent7ae40127f15f8f2cb963a7efeb018f7887ebc1ea (diff)
*修改文件结构
Diffstat (limited to 'src/lua/modules/graphics/je_lua_sprite.cpp')
-rw-r--r--src/lua/modules/graphics/je_lua_sprite.cpp66
1 files changed, 0 insertions, 66 deletions
diff --git a/src/lua/modules/graphics/je_lua_sprite.cpp b/src/lua/modules/graphics/je_lua_sprite.cpp
deleted file mode 100644
index f1bc6aa..0000000
--- a/src/lua/modules/graphics/je_lua_sprite.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-#include "common/je_lua_object.h"
-#include "common/je_lua_common.h"
-#include "libjin/jin.h"
-
-#include "je_lua_sprite.h"
-#include "je_lua_canvas.h"
-#include "je_lua_texture.h"
-#include "je_lua_shader.h"
-
-using namespace JinEngine::Math;
-using namespace JinEngine::Graphics;
-using namespace JinEngine::Graphics::Shaders;
-
-namespace JinEngine
-{
- namespace Lua
- {
- const char* Jin_Lua_Sprite = "Sprite";
-
- LUA_IMPLEMENT inline Sprite* checkSprite(lua_State* L)
- {
- LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite);
- return luaObj->getObject<Sprite>();
- }
-
- LUA_IMPLEMENT int l_gc(lua_State* L)
- {
- LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite);
- p->release();
- return 0;
- }
-
- LUA_IMPLEMENT int l_render(lua_State* L)
- {
- Sprite* sprite = checkSprite(L);
- float x = luax_checknumber(L, 2);
- float y = luax_checknumber(L, 3);
- float sx = luax_checknumber(L, 4);
- float sy = luax_checknumber(L, 5);
- float r = luax_checknumber(L, 6);
- sprite->render(x, y, sx, sy, r);
- return 0;
- }
-
- LUA_IMPLEMENT int l_getSize(lua_State* L)
- {
- Sprite* sprite = checkSprite(L);
- Vector2<int> size = sprite->getSize();
- luax_pushinteger(L, size.x);
- luax_pushinteger(L, size.y);
- return 1;
- }
-
- LUA_EXPORT void luaopen_Sprite(lua_State* L)
- {
- luaL_Reg methods[] = {
- { "__gc", l_gc },
- { "render", l_render },
- { "getSize", l_getSize },
- { 0, 0 }
- };
- luax_newtype(L, Jin_Lua_Sprite, methods);
- }
-
- } // namespace Lua
-} // namespace JinEngine \ No newline at end of file