aboutsummaryrefslogtreecommitdiff
path: root/src/lua/modules/thread/je_lua_thread.h
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2018-11-16 00:24:51 +0800
committerchai <chaifix@163.com>2018-11-16 00:24:51 +0800
commit831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 (patch)
treef91fccc7d2628d6e0a39886134b2bb174f5eede4 /src/lua/modules/thread/je_lua_thread.h
parent6dc75930fe5fe02f1af5489917752d315cf9e48f (diff)
*合并master到minimal分支
Diffstat (limited to 'src/lua/modules/thread/je_lua_thread.h')
-rw-r--r--src/lua/modules/thread/je_lua_thread.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/lua/modules/thread/je_lua_thread.h b/src/lua/modules/thread/je_lua_thread.h
new file mode 100644
index 0000000..a3e4e76
--- /dev/null
+++ b/src/lua/modules/thread/je_lua_thread.h
@@ -0,0 +1,93 @@
+#include "libjin/jin.h"
+#include "lua/common/je_lua_common.h"
+
+namespace JinEngine
+{
+ namespace Lua
+ {
+
+ extern const char* Jin_Lua_Thread;
+
+ class Thread
+ {
+ public:
+ typedef JinEngine::Threads::Thread::Variant Variant;
+ typedef JinEngine::Threads::Thread::ThreadRunner ThreadRunner;
+
+ Thread(std::string _name, std::string _code, ThreadRunner runner)
+ : name(_name)
+ , code(_code)
+ {
+ thread = new JinEngine::Threads::Thread(_name, runner);
+ }
+
+ ~Thread()
+ {
+ delete thread;
+ }
+
+ bool start(void* p)
+ {
+ return thread->start(p);
+ }
+
+ void wait()
+ {
+ thread->wait();
+ }
+
+ void send(int slot, const Variant& value)
+ {
+ thread->send(slot, value);
+ }
+
+ bool receive(int slot)
+ {
+ return thread->receive(slot);
+ }
+
+ Variant fetch(int slot)
+ {
+ return thread->fetch(slot);
+ }
+
+ Variant demand(int slot)
+ {
+ return thread->demand(slot);
+ }
+
+ void remove(int slot)
+ {
+ thread->remove(slot);
+ }
+
+ const char* getName()
+ {
+ return name.c_str();
+ }
+
+ bool isRunning()
+ {
+ return thread->isRunning();
+ }
+
+ void lock()
+ {
+ thread->lock();
+ }
+
+ void unlock()
+ {
+ thread->unlock();
+ }
+
+ const std::string name;
+ const std::string code;
+
+ private:
+ JinEngine::Threads::Thread* thread;
+
+ };
+
+ } // namespace Lua
+} // namespace JinEngine \ No newline at end of file