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-rw-r--r--bin/jin.exebin572928 -> 572928 bytes
-rw-r--r--src/libjin/filesystem/je_compressor.cpp0
-rw-r--r--src/libjin/filesystem/je_compressor.h14
-rw-r--r--src/libjin/graphics/je_graphic.cpp4
4 files changed, 16 insertions, 2 deletions
diff --git a/bin/jin.exe b/bin/jin.exe
index 7d38f87..9a78a56 100644
--- a/bin/jin.exe
+++ b/bin/jin.exe
Binary files differ
diff --git a/src/libjin/filesystem/je_compressor.cpp b/src/libjin/filesystem/je_compressor.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/src/libjin/filesystem/je_compressor.cpp
diff --git a/src/libjin/filesystem/je_compressor.h b/src/libjin/filesystem/je_compressor.h
new file mode 100644
index 0000000..efaf6c3
--- /dev/null
+++ b/src/libjin/filesystem/je_compressor.h
@@ -0,0 +1,14 @@
+#ifndef __JE_COMPRESSOR_H__
+#define __JE_COMPRESSOR_H__
+
+namespace JinEngine
+{
+ namespace Filesystem
+ {
+
+
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/src/libjin/graphics/je_graphic.cpp b/src/libjin/graphics/je_graphic.cpp
index 8340741..d4a706a 100644
--- a/src/libjin/graphics/je_graphic.cpp
+++ b/src/libjin/graphics/je_graphic.cpp
@@ -77,7 +77,7 @@ namespace JinEngine
.uploadVertices(2, GL_FLOAT, 0, vertexCoords)
.uploadUV(2, GL_FLOAT, 0, textureCoords);
- gl.bindTexture2D(getGLTexture());
+ gl.bindTexture2D(mTexture);
gl.drawArrays(GL_QUADS, 0, 4);
shader->end();
@@ -112,7 +112,7 @@ namespace JinEngine
.uploadVertices(2, GL_FLOAT, 0, vertexCoords)
.uploadUV(2, GL_FLOAT, 0, textureCoords);
- gl.bindTexture2D(getGLTexture());
+ gl.bindTexture2D(mTexture);
gl.drawArrays(GL_QUADS, 0, 4);
shader->end();