diff options
Diffstat (limited to 'bin/game/main.lua')
-rw-r--r-- | bin/game/main.lua | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/bin/game/main.lua b/bin/game/main.lua index a6d19bf..b5723ad 100644 --- a/bin/game/main.lua +++ b/bin/game/main.lua @@ -175,11 +175,8 @@ function jin.core.onLoad() #FRAGMENT_SHADER Color frag(Color col, Texture tex, Vertex v) { - return texel(tex, v.uv); - float t = jin_Time.x; - t = 0.02; - float a = abs(sin(t)) * 3.14; + float a = abs(sin(t)) * 3.14; vec2 p = vec2(0.5*cos(a) + 0.5, 0.5*sin(a) + 0.5); vec2 dir = v.uv - p; float d = .7 * length(dir); @@ -350,11 +347,11 @@ function jin.core.onDraw() jin.graphics.unuseShader() jin.graphics.setColor(255, 255, 255, 255) jin.graphics.useShader(jin.graphics.Shaders.Font) - jin.graphics.print("Status\n----------------\n" .. jin.graphics.getStatsStr(), 450, 10) + jin.graphics.print("Stats\n----------------\n" .. jin.graphics.getStatsStr(), 450, 10) jin.graphics.unuseShader() jin.graphics.unbindCanvas(screen) - jin.graphics.useShader(rgbsplit) + --jin.graphics.useShader(rgbsplit) local mode = jin.graphics.getBlendMode() jin.graphics.setBlendMode(jin.graphics.BlendMode.PREMULTIPLIEDALPHA) jin.graphics.draw(screen, 0, 0) |