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-rw-r--r--bin/main.lua74
1 files changed, 71 insertions, 3 deletions
diff --git a/bin/main.lua b/bin/main.lua
index 403f412..5855766 100644
--- a/bin/main.lua
+++ b/bin/main.lua
@@ -21,11 +21,19 @@ function jin.core.onLoad()
bitmap = jin.graphics.newBitmap("font2.png")
tf = jin.graphics.newTextureFont(bitmap, [[<=>?.'^@abcdefghijklmnopqrstuvwxyz|~[\]_]], {255, 0, 0, 255}, 16)
end
-
+local value = 0
function jin.core.onEvent(e)
if e.type == "Quit" then
jin.core.stop()
end
+ if e.type == "KeyDown" then
+ if e.key == "Up" then
+ value = value + 0.01
+ end
+ if e.key == "Down" then
+ value = value - 0.01
+ end
+ end
end
local t = 0
local fps = 0
@@ -48,7 +56,67 @@ end
function jin.core.onDraw()
jin.graphics.setColor(255, 255, 255)
- jin.graphics.draw(sprites, 10, 10, 1, 1)
+ --jin.graphics.draw(sprites, 10, 10, 1, 1)
-- jin.graphics.setFont(tf)
- jin.graphics.print("this is a demo")
+ jin.graphics.useShader(shader)
+ jin.graphics.print(value)
+ jin.graphics.print([[
+#VERTEX_SHADER
+
+Vertex vert(Vertex v)
+{
+ return v;
+}
+
+#END_VERTEX_SHADER
+
+#FRAGMENT_SHADER
+
+uniform float dt;
+
+Color frag(Color col, Texture tex, Vertex v)
+{
+ Color c = texel(tex, v.uv);
+ if(c.a < 0.9f)
+ {
+ c.a /= 1.34;
+ }
+ return c;
+}
+//1.21 1.34
+
+//stbi_write_png
+#END_FRAGMENT_SHADER
+
+ ]], 0, 20)asd
+ jin.graphics.unuseShader()
+ jin.graphics.print([[
+#VERTEX_SHADER
+
+Vertex vert(Vertex v)
+{
+ return v;
+}
+
+#END_VERTEX_SHADER
+
+#FRAGMENT_SHADER
+
+uniform float dt;
+
+Color frag(Color col, Texture tex, Vertex v)
+{
+ Color c = texel(tex, v.uv);
+ if(c.a < 0.9f)
+ {
+ c.a /= 1.34;
+ }
+ return c;
+}
+//1.21 1.34
+
+//stbi_write_png
+#END_FRAGMENT_SHADER
+
+ ]], 300, 20)
end \ No newline at end of file