diff options
Diffstat (limited to 'build/vc++')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 33 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 108 |
2 files changed, 121 insertions, 20 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 9df06b8..901ad48 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -139,6 +139,8 @@ <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" /> + <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> + <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.h" /> @@ -146,17 +148,20 @@ <ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_common.h" /> <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" /> - <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" /> <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_types.h" /> <ClInclude Include="..\..\..\src\libjin\Common\je_utf8.h" /> <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h" /> - <ClInclude Include="..\..\..\src\libjin\core\je_types.h" /> + <ClInclude Include="..\..\..\src\libjin\core\je_version.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> + <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" /> + <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> @@ -171,10 +176,16 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> @@ -190,12 +201,13 @@ <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" /> + <ClInclude Include="..\..\..\src\libjin\math\je_random.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" /> + <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h" /> <ClInclude Include="..\..\..\src\libjin\Net\je_net_manager.h" /> <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" /> - <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h" /> <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" /> <ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" /> <ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" /> @@ -203,6 +215,8 @@ <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" /> </ItemGroup> <ItemGroup> + <None Include="..\..\..\src\libjin\core\README.md" /> + <None Include="..\..\..\src\libjin\math\README.md" /> <None Include="..\..\..\src\libjin\README.md" /> </ItemGroup> <ItemGroup> @@ -211,15 +225,18 @@ <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" /> <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" /> <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" /> + <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" /> + <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> @@ -231,19 +248,25 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" /> <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" /> + <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp" /> <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 523d49d..ef7e413 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -73,6 +73,15 @@ <Filter Include="Source\multithread"> <UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier> </Filter> + <Filter Include="Source\graphics\particle"> + <UniqueIdentifier>{6d44a7c8-3ed7-4377-920b-2d8c98f34435}</UniqueIdentifier> + </Filter> + <Filter Include="Source\ai"> + <UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier> + </Filter> + <Filter Include="Source\graphics\animation"> + <UniqueIdentifier>{75436e7f-5196-4981-a0f0-f2eaf5e97dce}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h"> @@ -186,9 +195,6 @@ <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h"> <Filter>Source\time</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h"> - <Filter>Source\multithread</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h"> <Filter>Source\net</Filter> </ClInclude> @@ -243,9 +249,6 @@ <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h"> <Filter>Source\common</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Common\je_object.h"> - <Filter>Source\common</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp"> <Filter>Source\common</Filter> </ClInclude> @@ -276,9 +279,6 @@ <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h"> <Filter>Source\core</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\core\je_types.h"> - <Filter>Source\core</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h"> <Filter>Source\filesystem</Filter> </ClInclude> @@ -288,11 +288,62 @@ <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h"> <Filter>Source\audio</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h"> + <Filter>Source\multithread</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h"> + <Filter>Source\graphics\shader</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\math\je_random.h"> + <Filter>Source\math</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\core\je_version.h"> + <Filter>Source\core</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\game\je_scene.h"> + <Filter>Source\game</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\game\je_entity.h"> + <Filter>Source\game</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h"> + <Filter>Source\graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h"> + <Filter>Source\graphics\particle</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h"> + <Filter>Source\graphics\particle</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h"> + <Filter>Source\graphics\particle</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h"> + <Filter>Source\graphics\particle</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h"> + <Filter>Source\ai</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h"> + <Filter>Source\ai</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h"> + <Filter>Source\graphics\animation</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h"> + <Filter>Source\graphics\animation</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> <Filter>Source</Filter> </None> + <None Include="..\..\..\src\libjin\math\README.md"> + <Filter>Source\common</Filter> + </None> + <None Include="..\..\..\src\libjin\core\README.md"> + <Filter>Source\core</Filter> + </None> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c"> @@ -367,9 +418,6 @@ <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp"> <Filter>Source\time</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp"> - <Filter>Source\multithread</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp"> <Filter>Source\net</Filter> </ClCompile> @@ -394,9 +442,6 @@ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp"> <Filter>Source\common</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp"> - <Filter>Source\common</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp"> <Filter>Source\common</Filter> </ClCompile> @@ -418,5 +463,38 @@ <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp"> <Filter>Source\audio</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp"> + <Filter>Source\multithread</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp"> + <Filter>Source\graphics\shader</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp"> + <Filter>Source\graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp"> + <Filter>Source\graphics\particle</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp"> + <Filter>Source\graphics\particle</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp"> + <Filter>Source\graphics\particle</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp"> + <Filter>Source\graphics\particle</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp"> + <Filter>Source\ai</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp"> + <Filter>Source\ai</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp"> + <Filter>Source\graphics\animation</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp"> + <Filter>Source\graphics\animation</Filter> + </ClCompile> </ItemGroup> </Project>
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