aboutsummaryrefslogtreecommitdiff
path: root/build/vc++
diff options
context:
space:
mode:
Diffstat (limited to 'build/vc++')
-rw-r--r--build/vc++/libjin/libjin.vcxproj33
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters108
2 files changed, 121 insertions, 20 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 9df06b8..901ad48 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -139,6 +139,8 @@
<ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
+ <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" />
+ <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" />
<ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" />
<ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h" />
<ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.h" />
@@ -146,17 +148,20 @@
<ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" />
<ClInclude Include="..\..\..\src\libjin\Common\je_common.h" />
<ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" />
<ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" />
<ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" />
<ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" />
<ClInclude Include="..\..\..\src\libjin\Common\je_types.h" />
<ClInclude Include="..\..\..\src\libjin\Common\je_utf8.h" />
<ClInclude Include="..\..\..\src\libjin\core\je_configuration.h" />
- <ClInclude Include="..\..\..\src\libjin\core\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
+ <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
@@ -171,10 +176,16 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
@@ -190,12 +201,13 @@
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_random.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_net_manager.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
- <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
@@ -203,6 +215,8 @@
<ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" />
</ItemGroup>
<ItemGroup>
+ <None Include="..\..\..\src\libjin\core\README.md" />
+ <None Include="..\..\..\src\libjin\math\README.md" />
<None Include="..\..\..\src\libjin\README.md" />
</ItemGroup>
<ItemGroup>
@@ -211,15 +225,18 @@
<ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
+ <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp" />
<ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp" />
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
@@ -231,19 +248,25 @@
<ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp" />
<ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 523d49d..ef7e413 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -73,6 +73,15 @@
<Filter Include="Source\multithread">
<UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier>
</Filter>
+ <Filter Include="Source\graphics\particle">
+ <UniqueIdentifier>{6d44a7c8-3ed7-4377-920b-2d8c98f34435}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source\ai">
+ <UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source\graphics\animation">
+ <UniqueIdentifier>{75436e7f-5196-4981-a0f0-f2eaf5e97dce}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h">
@@ -186,9 +195,6 @@
<ClInclude Include="..\..\..\src\libjin\Time\je_timer.h">
<Filter>Source\time</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h">
- <Filter>Source\multithread</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Net\je_socket.h">
<Filter>Source\net</Filter>
</ClInclude>
@@ -243,9 +249,6 @@
<ClInclude Include="..\..\..\src\libjin\Common\je_exception.h">
<Filter>Source\common</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\je_object.h">
- <Filter>Source\common</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp">
<Filter>Source\common</Filter>
</ClInclude>
@@ -276,9 +279,6 @@
<ClInclude Include="..\..\..\src\libjin\core\je_configuration.h">
<Filter>Source\core</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\core\je_types.h">
- <Filter>Source\core</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h">
<Filter>Source\filesystem</Filter>
</ClInclude>
@@ -288,11 +288,62 @@
<ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h">
<Filter>Source\audio</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h">
+ <Filter>Source\multithread</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h">
+ <Filter>Source\graphics\shader</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\math\je_random.h">
+ <Filter>Source\math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\core\je_version.h">
+ <Filter>Source\core</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\game\je_scene.h">
+ <Filter>Source\game</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\game\je_entity.h">
+ <Filter>Source\game</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h">
+ <Filter>Source\graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h">
+ <Filter>Source\graphics\particle</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h">
+ <Filter>Source\graphics\particle</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h">
+ <Filter>Source\graphics\particle</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h">
+ <Filter>Source\graphics\particle</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h">
+ <Filter>Source\ai</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h">
+ <Filter>Source\ai</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h">
+ <Filter>Source\graphics\animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h">
+ <Filter>Source\graphics\animation</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md">
<Filter>Source</Filter>
</None>
+ <None Include="..\..\..\src\libjin\math\README.md">
+ <Filter>Source\common</Filter>
+ </None>
+ <None Include="..\..\..\src\libjin\core\README.md">
+ <Filter>Source\core</Filter>
+ </None>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c">
@@ -367,9 +418,6 @@
<ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp">
<Filter>Source\time</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp">
- <Filter>Source\multithread</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp">
<Filter>Source\net</Filter>
</ClCompile>
@@ -394,9 +442,6 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp">
<Filter>Source\common</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp">
- <Filter>Source\common</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp">
<Filter>Source\common</Filter>
</ClCompile>
@@ -418,5 +463,38 @@
<ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp">
<Filter>Source\audio</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp">
+ <Filter>Source\multithread</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp">
+ <Filter>Source\graphics\shader</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp">
+ <Filter>Source\graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp">
+ <Filter>Source\graphics\particle</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp">
+ <Filter>Source\graphics\particle</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp">
+ <Filter>Source\graphics\particle</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp">
+ <Filter>Source\graphics\particle</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp">
+ <Filter>Source\ai</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp">
+ <Filter>Source\ai</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp">
+ <Filter>Source\graphics\animation</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp">
+ <Filter>Source\graphics\animation</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file