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-rw-r--r--build/vc++/libjin/libjin.vcxproj270
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters524
2 files changed, 397 insertions, 397 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index b34224d..14b0718 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -135,148 +135,148 @@
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+ <ClInclude Include="..\..\..\src\libjin\Graphics\graphics.h" />
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+ <ClInclude Include="..\..\..\src\libjin\graphics\vertex.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\window.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\particle.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\particle_emitter.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\particle_pool.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\particle_system.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\default.shader.h" />
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+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\jsl_compiler.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\event.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\input.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\joypad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\keyboard.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
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- <ClInclude Include="..\..\..\src\libjin\math\je_bezier_curve.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
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- <ClInclude Include="..\..\..\src\libjin\Utils\je_macros.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\bbox.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\bezier_curve.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\ellipse.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\math.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\percentage.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\quad.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\random.h" />
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+ <ClInclude Include="..\..\..\src\libjin\Math\transform.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\vector2.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\vector3.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\vector4.hpp" />
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+ <ClInclude Include="..\..\..\src\libjin\threads\thread.h" />
+ <ClInclude Include="..\..\..\src\libjin\Time\timer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\endian.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\log.h" />
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+ <ClInclude Include="..\..\..\src\libjin\Utils\utils.h" />
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<None Include="..\..\..\src\libjin\core\README.md" />
<None Include="..\..\..\src\libjin\README.md" />
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- <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" />
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- <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" />
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- <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\math\je_bezier_curve.cpp" />
- <ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
- <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\je_transform.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\threads\je_thread.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\ai\behavior_tree.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\ai\state_machine.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\audio_manager.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\sdl_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\sdl_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\exception.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\asset_database.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\gameobject.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\application.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\animation.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\animator.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\ttf.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\bitmap.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\canvas.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\color.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\graphic.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\image.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\mesh.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\gl.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\sprite_batch.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\sprite_sheet.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\shapes.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\sprite.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\texture.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\window.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\particle.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\particle_emitter.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\particle_system.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\jsl_compiler.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\event.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\joypad.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\keyboard.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\bezier_curve.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\ellipse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Math\matrix.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\random.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\ranged_value.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Math\transform.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\net_manager.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\threads\thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Time\timer.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\log.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp" />
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<ItemGroup>
<ProjectReference Include="..\3rdparty\glad\glad.vcxproj">
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index a12fbca..dce0348 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -66,260 +66,260 @@
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- <Filter>source\graphics</Filter>
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- <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\ai\ai.h">
+ <Filter>source\ai</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\ai\behavior_tree.h">
+ <Filter>source\ai</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\ai\state_machine.h">
+ <Filter>source\ai</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\sdl_audio.h">
+ <Filter>source\audio\sdl</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\sdl_source.h">
+ <Filter>source\audio\sdl</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\Audio\audio_manager.h">
+ <Filter>source\audio</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h">
- <Filter>source\graphics</Filter>
+ <ClInclude Include="..\..\..\src\libjin\Audio\source.h">
+ <Filter>source\audio</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h">
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+ <ClInclude Include="..\..\..\src\libjin\Common\common.h">
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