diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/vc++/3rdparty/GLee/GLee.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/SDL2/SDL2.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/SDL2main/SDL2main.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/buildvm/buildvm.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/luajit/luajit.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/minilua/minilua.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/smount/smount.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/stb/stb.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/tekcos/tekcos.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/3rdparty/wav/wav.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/examples/Animation/Animation.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/examples/StateMachine/StateMachine.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/jin/jin.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 11 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 21 |
17 files changed, 76 insertions, 16 deletions
diff --git a/build/vc++/3rdparty/GLee/GLee.vcxproj b/build/vc++/3rdparty/GLee/GLee.vcxproj index 7efcdd2..fdc6f0a 100644 --- a/build/vc++/3rdparty/GLee/GLee.vcxproj +++ b/build/vc++/3rdparty/GLee/GLee.vcxproj @@ -84,7 +84,11 @@ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <CompileAs>CompileAsCpp</CompileAs> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/SDL2/SDL2.vcxproj b/build/vc++/3rdparty/SDL2/SDL2.vcxproj index cbd29bd..91570e3 100644 --- a/build/vc++/3rdparty/SDL2/SDL2.vcxproj +++ b/build/vc++/3rdparty/SDL2/SDL2.vcxproj @@ -89,6 +89,7 @@ <OmitDefaultLibName>true</OmitDefaultLibName> <BasicRuntimeChecks>Default</BasicRuntimeChecks> <BufferSecurityCheck>false</BufferSecurityCheck> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies> @@ -98,6 +99,9 @@ <EnableCOMDATFolding>true</EnableCOMDATFolding> <LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj index 14d4711..0367473 100644 --- a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj +++ b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj @@ -101,7 +101,11 @@ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> <OmitDefaultLibName>true</OmitDefaultLibName> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/buildvm/buildvm.vcxproj b/build/vc++/3rdparty/buildvm/buildvm.vcxproj index faf0e65..bf55f5e 100644 --- a/build/vc++/3rdparty/buildvm/buildvm.vcxproj +++ b/build/vc++/3rdparty/buildvm/buildvm.vcxproj @@ -83,10 +83,14 @@ <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BrowseInformation>true</BrowseInformation> </ClCompile> <PostBuildEvent> <Command>buildvm-post.bat $(SolutionDir)..\..\src\3rdparty\buildvm\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command> </PostBuildEvent> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/luajit/luajit.vcxproj b/build/vc++/3rdparty/luajit/luajit.vcxproj index 2950a92..70b5c91 100644 --- a/build/vc++/3rdparty/luajit/luajit.vcxproj +++ b/build/vc++/3rdparty/luajit/luajit.vcxproj @@ -90,6 +90,7 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;D_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Lib> <AdditionalDependencies>lj_vm.obj</AdditionalDependencies> @@ -102,6 +103,9 @@ <AdditionalDependencies>lj_vm.obj;%(AdditionalDependencies)</AdditionalDependencies> <ModuleDefinitionFile>luajit.def</ModuleDefinitionFile> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/minilua/minilua.vcxproj b/build/vc++/3rdparty/minilua/minilua.vcxproj index e663cb1..9e2aff2 100644 --- a/build/vc++/3rdparty/minilua/minilua.vcxproj +++ b/build/vc++/3rdparty/minilua/minilua.vcxproj @@ -82,10 +82,14 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BrowseInformation>true</BrowseInformation> </ClCompile> <PostBuildEvent> <Command>minilua-post.bat $(SolutionDir)..\..\src\3rdparty\minilua\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command> </PostBuildEvent> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/smount/smount.vcxproj b/build/vc++/3rdparty/smount/smount.vcxproj index 6b710f4..63eab3a 100644 --- a/build/vc++/3rdparty/smount/smount.vcxproj +++ b/build/vc++/3rdparty/smount/smount.vcxproj @@ -84,7 +84,11 @@ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <CompileAs>CompileAsCpp</CompileAs> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/stb/stb.vcxproj b/build/vc++/3rdparty/stb/stb.vcxproj index e6abf2a..e48ddc9 100644 --- a/build/vc++/3rdparty/stb/stb.vcxproj +++ b/build/vc++/3rdparty/stb/stb.vcxproj @@ -84,7 +84,11 @@ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <CompileAs>CompileAsCpp</CompileAs> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/tekcos/tekcos.vcxproj b/build/vc++/3rdparty/tekcos/tekcos.vcxproj index e8a5bd7..ec2a716 100644 --- a/build/vc++/3rdparty/tekcos/tekcos.vcxproj +++ b/build/vc++/3rdparty/tekcos/tekcos.vcxproj @@ -84,7 +84,11 @@ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <CompileAs>CompileAsCpp</CompileAs> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/3rdparty/wav/wav.vcxproj b/build/vc++/3rdparty/wav/wav.vcxproj index ff62736..0ae6d75 100644 --- a/build/vc++/3rdparty/wav/wav.vcxproj +++ b/build/vc++/3rdparty/wav/wav.vcxproj @@ -84,7 +84,11 @@ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <CompileAs>CompileAsCpp</CompileAs> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/examples/Animation/Animation.vcxproj b/build/vc++/examples/Animation/Animation.vcxproj index f53dff8..83e5dd3 100644 --- a/build/vc++/examples/Animation/Animation.vcxproj +++ b/build/vc++/examples/Animation/Animation.vcxproj @@ -79,12 +79,16 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <SubSystem>Console</SubSystem> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj index ab310c9..faadeec 100644 --- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj +++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj @@ -100,12 +100,16 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj b/build/vc++/examples/StateMachine/StateMachine.vcxproj index 90821de..55a0815 100644 --- a/build/vc++/examples/StateMachine/StateMachine.vcxproj +++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj @@ -82,11 +82,15 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <SubSystem>Console</SubSystem> <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 556de9a..3394bf6 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -90,6 +90,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <IntrinsicFunctions>true</IntrinsicFunctions> <Optimization>Disabled</Optimization> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <AdditionalDependencies>opengl32.lib;lua51.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> @@ -98,6 +99,9 @@ <EntryPointSymbol> </EntryPointSymbol> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/jin/jin.vcxproj b/build/vc++/jin/jin.vcxproj index ac3cec8..20cad7c 100644 --- a/build/vc++/jin/jin.vcxproj +++ b/build/vc++/jin/jin.vcxproj @@ -104,6 +104,7 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + <BrowseInformation>true</BrowseInformation> </ClCompile> <Link> <SubSystem>Windows</SubSystem> @@ -111,6 +112,9 @@ </AdditionalLibraryDirectories> <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 533de49..c59405e 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -106,7 +106,11 @@ <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <BrowseInformation>true</BrowseInformation> </ClCompile> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> @@ -154,10 +158,8 @@ <ClInclude Include="..\..\..\src\libjin\core\je_version.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> - <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" /> - <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" /> @@ -202,8 +204,10 @@ <ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" /> + <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" /> <ClInclude Include="..\..\..\src\libjin\math\je_random.h" /> + <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_transform.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" /> @@ -232,10 +236,8 @@ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" /> @@ -268,6 +270,7 @@ <ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" /> <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" /> <ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" /> + <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp" /> <ClCompile Include="..\..\..\src\libjin\Math\je_transform.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 9b9227d..c50f0be 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -207,9 +207,6 @@ <ClInclude Include="..\..\..\src\libjin\core\je_version.h"> <Filter>source\core</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\game\je_scene.h"> - <Filter>source\game</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h"> <Filter>source\ai</Filter> </ClInclude> @@ -231,9 +228,6 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h"> <Filter>source\graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h"> - <Filter>source\game</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Game\je_application.h"> <Filter>source\game</Filter> </ClInclude> @@ -318,6 +312,12 @@ <ClInclude Include="..\..\..\src\libjin\graphics\je_renderable.h"> <Filter>source\graphics</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h"> + <Filter>source\math</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h"> + <Filter>source\math</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -418,15 +418,9 @@ <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp"> <Filter>source\ai</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp"> - <Filter>source\game</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp"> <Filter>source\graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp"> - <Filter>source\game</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp"> <Filter>source\game</Filter> </ClCompile> @@ -487,5 +481,8 @@ <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp"> <Filter>source\graphics\animations</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp"> + <Filter>source\math</Filter> + </ClCompile> </ItemGroup> </Project>
\ No newline at end of file |