diff options
Diffstat (limited to 'src/libjin-lua/modules/graphics/l_sprite.cpp')
-rw-r--r-- | src/libjin-lua/modules/graphics/l_sprite.cpp | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/src/libjin-lua/modules/graphics/l_sprite.cpp b/src/libjin-lua/modules/graphics/l_sprite.cpp index 1469042..9296a6d 100644 --- a/src/libjin-lua/modules/graphics/l_sprite.cpp +++ b/src/libjin-lua/modules/graphics/l_sprite.cpp @@ -13,54 +13,54 @@ using namespace JinEngine::Graphics::Shaders; namespace JinEngine { - namespace Lua - { - const char* Jin_Lua_Sprite = "Sprite"; + namespace Lua + { + const char* Jin_Lua_Sprite = "Sprite"; - LUA_IMPLEMENT inline Sprite* checkSprite(lua_State* L) - { - LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); - return luaObj->getObject<Sprite>(); - } + LUA_IMPLEMENT inline Sprite* checkSprite(lua_State* L) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); + return luaObj->getObject<Sprite>(); + } - LUA_IMPLEMENT int l_gc(lua_State* L) - { - LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); - p->release(); - return 0; - } + LUA_IMPLEMENT int l_gc(lua_State* L) + { + LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Sprite); + p->release(); + return 0; + } - LUA_IMPLEMENT int l_render(lua_State* L) - { - Sprite* sprite = checkSprite(L); - float x = luax_checknumber(L, 2); - float y = luax_checknumber(L, 3); - float sx = luax_checknumber(L, 4); - float sy = luax_checknumber(L, 5); - float r = luax_checknumber(L, 6); - sprite->render(x, y, sx, sy, r); - return 0; - } + LUA_IMPLEMENT int l_render(lua_State* L) + { + Sprite* sprite = checkSprite(L); + float x = luax_checknumber(L, 2); + float y = luax_checknumber(L, 3); + float sx = luax_checknumber(L, 4); + float sy = luax_checknumber(L, 5); + float r = luax_checknumber(L, 6); + sprite->render(x, y, sx, sy, r); + return 0; + } - LUA_IMPLEMENT int l_getSize(lua_State* L) - { - Sprite* sprite = checkSprite(L); - Vector2<int> size = sprite->getSize(); - luax_pushinteger(L, size.x()); - luax_pushinteger(L, size.y()); - return 1; - } + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + Sprite* sprite = checkSprite(L); + Vector2<int> size = sprite->getSize(); + luax_pushinteger(L, size.x()); + luax_pushinteger(L, size.y()); + return 1; + } - LUA_EXPORT void luaopen_Sprite(lua_State* L) - { - luaL_Reg methods[] = { - { "__gc", l_gc }, - { "render", l_render }, - { "getSize", l_getSize }, - { 0, 0 } - }; - luax_newtype(L, Jin_Lua_Sprite, methods); - } + LUA_EXPORT void luaopen_Sprite(lua_State* L) + { + luaL_Reg methods[] = { + { "__gc", l_gc }, + { "render", l_render }, + { "getSize", l_getSize }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Sprite, methods); + } - } // namespace Lua + } // namespace Lua } // namespace JinEngine
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