diff options
Diffstat (limited to 'src/libjin-lua/modules/net/l_socket.cpp')
-rw-r--r-- | src/libjin-lua/modules/net/l_socket.cpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/libjin-lua/modules/net/l_socket.cpp b/src/libjin-lua/modules/net/l_socket.cpp new file mode 100644 index 0000000..1e86ea9 --- /dev/null +++ b/src/libjin-lua/modules/net/l_socket.cpp @@ -0,0 +1,123 @@ +#include "common/l_object.h" +#include "common/l_common.h" +#include "libjin/jin.h" +#include "l_buffer.h" + +using namespace JinEngine::Net; +using namespace JinEngine::Lua::Net; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Socket = "Socket"; + + const int BUFFER_SIZE = 1024; + + LUA_IMPLEMENT inline Socket* checkSocket(lua_State* L, int pos = 1) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, pos, Jin_Lua_Socket); + return luaObj->getObject<Socket>(); + } + + LUA_IMPLEMENT inline Buffer* checkNetBuffer(lua_State* L, int pos = 1) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, pos, Jin_Lua_Buffer); + return luaObj->getObject<Buffer>(); + } + + // return net.Socket + LUA_IMPLEMENT int l_accept(lua_State* L) + { + Socket* socket = checkSocket(L); + Socket* client = socket->accept(); + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Socket, new Shared(client)); + return 1; + } + + // return net.Buffer + LUA_IMPLEMENT int l_receive(lua_State* L) + { + Socket* socket = checkSocket(L); + char buffer[BUFFER_SIZE] = {0}; + int size = socket->receive(buffer, BUFFER_SIZE); + Net::Buffer* netBuffer = new Net::Buffer(buffer, size); + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Buffer, new Shared(netBuffer)); + return 1; + } + + // Socket:receiveFrom(address, port) + LUA_IMPLEMENT int l_receiveFrom(lua_State* L) + { + Socket* socket = checkSocket(L); + int address = luax_checkinteger(L, 2); + int port = luax_checkinteger(L, 3); + char buffer[BUFFER_SIZE]; + int size = socket->receiveFrom(buffer, BUFFER_SIZE, address, port); + Net::Buffer* netBuffer = new Net::Buffer(buffer, size); + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Buffer, new Shared(netBuffer)); + return 1; + } + + // Socket:send(net.Buffer) -> data_length + LUA_IMPLEMENT int l_send(lua_State* L) + { + Socket* socket = checkSocket(L); + Buffer* buffer = checkNetBuffer(L, 2); + int len = socket->send(buffer->buffer, buffer->size); + luax_pushinteger(L, len); + return 1; + } + + // Socket:sendTo(address, port, net.Buffer) + LUA_IMPLEMENT int l_sendTo(lua_State* L) + { + Socket* socket = checkSocket(L); + int address = luax_checkinteger(L, 2); + int port = luax_checkinteger(L, 3); + Buffer* buffer = checkNetBuffer(L, 4); + socket->sendTo(buffer->buffer, buffer->size, address, port); + return 0; + } + + LUA_IMPLEMENT int l_close(lua_State* L) + { + Socket* socket = checkSocket(L); + socket->close(); + return 0; + } + + LUA_IMPLEMENT int l_configBlocking(lua_State* L) + { + Socket* socket = checkSocket(L); + bool blocking = luax_checkbool(L, 2); + socket->configureBlocking(blocking); + return 0; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Socket); + luaObj->release(); + return 0; + } + + LUA_EXPORT void luaopen_Socket(lua_State* L) + { + luaL_Reg socket_function[] = { + { "__gc", l_gc }, + { "accept", l_accept }, + { "receive", l_receive }, + { "receiveFrom", l_receiveFrom }, + { "send", l_send }, + { "sendTo", l_sendTo }, + { "close", l_close }, + { "configBlocking", l_configBlocking }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Socket, socket_function); + } + + } // namespace Lua +} // namespace JinEngine
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