diff options
Diffstat (limited to 'src/libjin-lua/modules/thread/l_thread.cpp')
-rw-r--r-- | src/libjin-lua/modules/thread/l_thread.cpp | 460 |
1 files changed, 230 insertions, 230 deletions
diff --git a/src/libjin-lua/modules/thread/l_thread.cpp b/src/libjin-lua/modules/thread/l_thread.cpp index 757244a..4fef77a 100644 --- a/src/libjin-lua/modules/thread/l_thread.cpp +++ b/src/libjin-lua/modules/thread/l_thread.cpp @@ -7,234 +7,234 @@ namespace JinEngine { - namespace Lua - { - - const char* Jin_Lua_Thread = "Thread"; - - int luaopen_thread(lua_State* L); - - static inline Thread* checkThread(lua_State* L) - { - LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Thread); - return luaObj->getObject<Thread>(); - } - - LUA_IMPLEMENT int threadRunner(void* t) - { - Shared* shared = (Shared*)t; - Thread* thread = shared->getObject<Thread>(); - lua_State* L = lua_open(); - luax_openlibs(L); - open(L); - luax_getglobal(L, MODULE_NAME); - LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Thread, shared); - luax_setfield(L, -2, "_curThread"); - luax_dostring(L, thread->code.c_str()); - luax_close(L); - return 0; - } - - LUA_IMPLEMENT int l_thread_gc(lua_State* L) - { - LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Thread); - luaObj->release(); - return 0; - } - - LUA_IMPLEMENT int l_start(lua_State* L) - { - Thread* shared = checkThread(L); - bool result = shared->start(&shared); - luax_pushboolean(L, result); - return 1; - } - - LUA_IMPLEMENT int l_wait(lua_State* L) - { - Thread* shared = checkThread(L); - shared->wait(); - return 0; - } - - LUA_IMPLEMENT int l_send(lua_State* L) - { - Thread* shared = checkThread(L); - int slot = luax_checkinteger(L, 2); - const int vp = 3; - if (luax_isnumberstrict(L, vp)) - { - float real = luax_checknumber(L, vp); - shared->send(slot, real); - } - else if (luax_isbooleanstrict(L, vp)) - { - bool bol = luax_checkbool(L, vp); - shared->send(slot, bol); - } - else if (luax_isstringstrict(L, vp)) - { - const char* str = luax_checkstring(L, vp); - shared->send(slot, str); - } - else if (luax_isuserdata(L, vp)) - { - LuaObject* luaObj = (LuaObject*)luax_touserdata(L, vp); - shared->send(slot, luaObj); - }/* - else if (luax_islightuserdata(L, vp)) - { - void* p = luax_tolightuserdata(L, vp); - shared->send(slot, p); - }*/ - return 0; - } - - LUA_IMPLEMENT int l_receive(lua_State* L) - { - Thread* shared = checkThread(L); - int slot = luax_checkinteger(L, 2); - bool result = shared->receive(slot); - luax_pushboolean(L, result); - return 1; - } - - LUA_IMPLEMENT int l_fetch(lua_State* L) - { - Thread* shared = checkThread(L); - int slot = luax_checkinteger(L, 2); - Thread::Variant v = shared->fetch(slot); - switch (v.type) - { - case Thread::Variant::INTERGER: - luax_pushinteger(L, v.integer); - break; - - case Thread::Variant::BOOLEAN: - luax_pushboolean(L, v.boolean); - break; - - case Thread::Variant::CSTRING: - luax_pushstring(L, v.cstring); - break; - - case Thread::Variant::REAL: - luax_pushnumber(L, v.real); - break; - - case Thread::Variant::POINTER: - LuaObject* p = (LuaObject*)v.pointer; - // Create lua object from other lua_State. - LuaObject* luaObj = luax_copyinstance(L, p); - break; - - } - return 1; - } - - LUA_IMPLEMENT int l_demand(lua_State* L) - { - Thread* shared = checkThread(L); - int slot = luax_checkinteger(L, 2); - Thread::Variant v = shared->demand(slot); - switch (v.type) - { - case Thread::Variant::INTERGER: - luax_pushinteger(L, v.integer); - break; - - case Thread::Variant::BOOLEAN: - luax_pushboolean(L, v.boolean); - break; - - case Thread::Variant::CSTRING: - luax_pushstring(L, v.cstring); - break; - - case Thread::Variant::REAL: - luax_pushnumber(L, v.real); - break; - - case Thread::Variant::POINTER: - LuaObject* p = (LuaObject*)v.pointer; - // Create lua object from other lua_State. - LuaObject* luaObj = luax_copyinstance(L, p); - break; - - } - return 1; - } - - LUA_IMPLEMENT int l_remove(lua_State* L) - { - Thread* shared = checkThread(L); - int slot = luax_checkinteger(L, 2); - shared->remove(slot); - return 0; - } - - LUA_IMPLEMENT int l_getName(lua_State* L) - { - Thread* shared = checkThread(L); - const char* name = shared->getName(); - luax_pushstring(L, name); - return 1; - } - - LUA_IMPLEMENT int l_isRunning(lua_State* L) - { - Thread* shared = checkThread(L); - bool running = shared->isRunning(); - luax_pushboolean(L, running); - return 1; - } - - LUA_IMPLEMENT int luaopen_Thread(lua_State* L) - { - luaL_Reg thread_function[] = { - { "__gc", l_thread_gc }, - { "start", l_start }, - { "wait", l_wait }, - { "send", l_send }, - { "receive", l_receive }, - { "fetch", l_fetch }, - { "demand", l_demand }, - { "remove", l_remove }, - { "getName", l_getName }, - { "isRunning", l_isRunning }, - { 0, 0 } - }; - luax_newtype(L, Jin_Lua_Thread, thread_function); - return 0; - } - - LUA_IMPLEMENT int l_newThread(lua_State* L) - { - const char* name = luax_checkstring(L, 1); - const char* code = luax_checkstring(L, 2); - Thread* thread = new Thread(name, code, threadRunner); - LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Thread, new Shared(thread)); - return 1; - } - - LUA_IMPLEMENT int l_getThread(lua_State* L) - { - luax_getglobal(L, MODULE_NAME); - luax_getfield(L, -1, "_curThread"); - return 1; - } - - LUA_EXPORT int luaopen_thread(lua_State* L) - { - luaopen_Thread(L); - luaL_Reg methods[] = { - { "newThread", l_newThread }, - { "getThread", l_getThread }, - { 0, 0 } - }; - luax_newlib(L, methods); - return 1; - } - - } // namespace Lua + namespace Lua + { + + const char* Jin_Lua_Thread = "Thread"; + + int luaopen_thread(lua_State* L); + + static inline Thread* checkThread(lua_State* L) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Thread); + return luaObj->getObject<Thread>(); + } + + LUA_IMPLEMENT int threadRunner(void* t) + { + Shared* shared = (Shared*)t; + Thread* thread = shared->getObject<Thread>(); + lua_State* L = lua_open(); + luax_openlibs(L); + open(L); + luax_getglobal(L, MODULE_NAME); + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Thread, shared); + luax_setfield(L, -2, "_curThread"); + luax_dostring(L, thread->code.c_str()); + luax_close(L); + return 0; + } + + LUA_IMPLEMENT int l_thread_gc(lua_State* L) + { + LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Thread); + luaObj->release(); + return 0; + } + + LUA_IMPLEMENT int l_start(lua_State* L) + { + Thread* shared = checkThread(L); + bool result = shared->start(&shared); + luax_pushboolean(L, result); + return 1; + } + + LUA_IMPLEMENT int l_wait(lua_State* L) + { + Thread* shared = checkThread(L); + shared->wait(); + return 0; + } + + LUA_IMPLEMENT int l_send(lua_State* L) + { + Thread* shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + const int vp = 3; + if (luax_isnumberstrict(L, vp)) + { + float real = luax_checknumber(L, vp); + shared->send(slot, real); + } + else if (luax_isbooleanstrict(L, vp)) + { + bool bol = luax_checkbool(L, vp); + shared->send(slot, bol); + } + else if (luax_isstringstrict(L, vp)) + { + const char* str = luax_checkstring(L, vp); + shared->send(slot, str); + } + else if (luax_isuserdata(L, vp)) + { + LuaObject* luaObj = (LuaObject*)luax_touserdata(L, vp); + shared->send(slot, luaObj); + }/* + else if (luax_islightuserdata(L, vp)) + { + void* p = luax_tolightuserdata(L, vp); + shared->send(slot, p); + }*/ + return 0; + } + + LUA_IMPLEMENT int l_receive(lua_State* L) + { + Thread* shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + bool result = shared->receive(slot); + luax_pushboolean(L, result); + return 1; + } + + LUA_IMPLEMENT int l_fetch(lua_State* L) + { + Thread* shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + Thread::Variant v = shared->fetch(slot); + switch (v.type) + { + case Thread::Variant::INTERGER: + luax_pushinteger(L, v.integer); + break; + + case Thread::Variant::BOOLEAN: + luax_pushboolean(L, v.boolean); + break; + + case Thread::Variant::CSTRING: + luax_pushstring(L, v.cstring); + break; + + case Thread::Variant::REAL: + luax_pushnumber(L, v.real); + break; + + case Thread::Variant::POINTER: + LuaObject* p = (LuaObject*)v.pointer; + // Create lua object from other lua_State. + LuaObject* luaObj = luax_copyinstance(L, p); + break; + + } + return 1; + } + + LUA_IMPLEMENT int l_demand(lua_State* L) + { + Thread* shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + Thread::Variant v = shared->demand(slot); + switch (v.type) + { + case Thread::Variant::INTERGER: + luax_pushinteger(L, v.integer); + break; + + case Thread::Variant::BOOLEAN: + luax_pushboolean(L, v.boolean); + break; + + case Thread::Variant::CSTRING: + luax_pushstring(L, v.cstring); + break; + + case Thread::Variant::REAL: + luax_pushnumber(L, v.real); + break; + + case Thread::Variant::POINTER: + LuaObject* p = (LuaObject*)v.pointer; + // Create lua object from other lua_State. + LuaObject* luaObj = luax_copyinstance(L, p); + break; + + } + return 1; + } + + LUA_IMPLEMENT int l_remove(lua_State* L) + { + Thread* shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + shared->remove(slot); + return 0; + } + + LUA_IMPLEMENT int l_getName(lua_State* L) + { + Thread* shared = checkThread(L); + const char* name = shared->getName(); + luax_pushstring(L, name); + return 1; + } + + LUA_IMPLEMENT int l_isRunning(lua_State* L) + { + Thread* shared = checkThread(L); + bool running = shared->isRunning(); + luax_pushboolean(L, running); + return 1; + } + + LUA_IMPLEMENT int luaopen_Thread(lua_State* L) + { + luaL_Reg thread_function[] = { + { "__gc", l_thread_gc }, + { "start", l_start }, + { "wait", l_wait }, + { "send", l_send }, + { "receive", l_receive }, + { "fetch", l_fetch }, + { "demand", l_demand }, + { "remove", l_remove }, + { "getName", l_getName }, + { "isRunning", l_isRunning }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Thread, thread_function); + return 0; + } + + LUA_IMPLEMENT int l_newThread(lua_State* L) + { + const char* name = luax_checkstring(L, 1); + const char* code = luax_checkstring(L, 2); + Thread* thread = new Thread(name, code, threadRunner); + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Thread, new Shared(thread)); + return 1; + } + + LUA_IMPLEMENT int l_getThread(lua_State* L) + { + luax_getglobal(L, MODULE_NAME); + luax_getfield(L, -1, "_curThread"); + return 1; + } + + LUA_EXPORT int luaopen_thread(lua_State* L) + { + luaopen_Thread(L); + luaL_Reg methods[] = { + { "newThread", l_newThread }, + { "getThread", l_getThread }, + { 0, 0 } + }; + luax_newlib(L, methods); + return 1; + } + + } // namespace Lua } // namespace JinEngine
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