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path: root/src/libjin-lua/modules/time/l_timer.cpp
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Diffstat (limited to 'src/libjin-lua/modules/time/l_timer.cpp')
-rw-r--r--src/libjin-lua/modules/time/l_timer.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/src/libjin-lua/modules/time/l_timer.cpp b/src/libjin-lua/modules/time/l_timer.cpp
new file mode 100644
index 0000000..8886913
--- /dev/null
+++ b/src/libjin-lua/modules/time/l_timer.cpp
@@ -0,0 +1,132 @@
+#include "common/l_callback.h"
+#include "common/l_common.h"
+#include "l_timer.h"
+
+using namespace JinEngine::Time;
+
+namespace JinEngine
+{
+ namespace Lua
+ {
+
+ const char* Jin_Lua_Timer = "Timer";
+
+ const char* Jin_Lua_Handler = "Handler";
+
+ static Timer::TimerCallback timerCallback = [](void* data)->void
+ {
+ LuaCallback* func = static_cast<LuaCallback*>(data);
+ func->call();
+ };
+
+ static Timer::FinishCallback finishCallback = [](void* data)->void
+ {
+ LuaCallback* func = static_cast<LuaCallback*>(data);
+ delete func;
+ };
+
+ LUA_IMPLEMENT inline Timer* checkTimer(lua_State* L)
+ {
+ LuaObject* luaObj = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Timer);
+ return luaObj->getObject<Timer>();
+ }
+
+ // timer:every(time, callback, parameter)
+ LUA_IMPLEMENT int l_every(lua_State* L)
+ {
+ int n = luax_gettop(L);
+ Timer* shared = checkTimer(L);
+ float s = luax_checknumber(L, 2);
+ LuaCallback* func = new LuaCallback(L);
+ func->setFunc(3);
+ for(int i = 4; i <= n; ++i)
+ func->pushParam(i);
+ Timer::Handler* handler = shared->every(s, timerCallback, func, finishCallback);
+ Shared* shrHandler = new Shared(handler);
+ LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Handler, shrHandler);
+ return 1;
+ }
+
+ // timer:after(time, callback, parameter)
+ LUA_IMPLEMENT int l_after(lua_State* L)
+ {
+ int n = luax_gettop(L);
+ Timer* shared = checkTimer(L);
+ float s = luax_checknumber(L, 2);
+ LuaCallback* func = new LuaCallback(L);
+ func->setFunc(3);
+ for (int i = 4; i <= n; ++i)
+ func->pushParam(i);
+ Timer::Handler* handler = shared->after(s, timerCallback, func, finishCallback);
+ Shared* shrHandler = new Shared(handler);
+ LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Handler, shrHandler);
+ return 1;
+ }
+
+ // timer:repeat(time, callback, parameter)
+ LUA_IMPLEMENT int l_repeat(lua_State* L)
+ {
+ int n = luax_gettop(L);
+ Timer* shared = checkTimer(L);
+ float s = luax_checknumber(L, 2);
+ int count = luax_checkinteger(L, 3);
+ LuaCallback* func = new LuaCallback(L);
+ func->setFunc(4);
+ for (int i = 5; i <= n; ++i)
+ func->pushParam(i);
+ Timer::Handler* handler = shared->repeat(s, count, timerCallback, func, finishCallback);
+ Shared* shrHandler = new Shared(handler);
+ LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Handler, shrHandler);
+ return 1;
+ }
+
+ LUA_IMPLEMENT int l_update(lua_State* L)
+ {
+ Timer* shared = checkTimer(L);
+ float s = luax_checknumber(L, 2);
+ shared->update(s);
+ return 0;
+ }
+
+ LUA_IMPLEMENT int l_cancel(lua_State* L)
+ {
+ LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Timer);
+ Timer* timer = p->getObject<Timer>();
+ LuaObject* ph = (LuaObject*)luax_checktype(L, 2, Jin_Lua_Handler);
+ Timer::Handler* handler = ph->getObject<Timer::Handler>();
+ timer->cancel(handler);
+ return 0;
+ }
+
+ LUA_IMPLEMENT int l_cancelAll(lua_State* L)
+ {
+ LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Timer);
+ Timer* timer = p->getObject<Timer>();
+ timer->cancelAll();
+ return 0;
+ }
+
+ LUA_IMPLEMENT int l_gc(lua_State* L)
+ {
+ LuaObject* p = (LuaObject*)luax_checktype(L, 1, Jin_Lua_Timer);
+ p->release();
+ return 0;
+ }
+
+ LUA_EXPORT void luaopen_Timer(lua_State* L)
+ {
+ luaL_Reg methods[] = {
+ { "__gc", l_gc },
+ { "every", l_every },
+ { "after", l_after },
+ { "duplicate", l_repeat },
+ { "update", l_update },
+ { "cancel", l_cancel },
+ { "cancelAll", l_cancelAll },
+ { 0, 0 }
+ };
+ luax_newtype(L, Jin_Lua_Timer, methods);
+ }
+
+ }
+} \ No newline at end of file