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-rw-r--r--src/libjin/Audio/SDL/je_sdl_source.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/libjin/Audio/SDL/je_sdl_source.h b/src/libjin/Audio/SDL/je_sdl_source.h
new file mode 100644
index 0000000..15676d6
--- /dev/null
+++ b/src/libjin/Audio/SDL/je_sdl_source.h
@@ -0,0 +1,107 @@
+#ifndef __LIBJIN_SOURCE_SDL_H
+#define __LIBJIN_SOURCE_SDL_H
+#include "../../core/je_configuration.h"
+#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
+
+#include <vector>
+#include <queue>
+#include <stack>
+#include <exception>
+
+#include "../je_source.h"
+
+namespace jin
+{
+ namespace audio
+ {
+
+ typedef struct SDLSourceCommand;
+ class SDLSourceManager;
+
+ class SDLSource : public Source
+ {
+ public:
+ static SDLSource* createSource(const char* file);
+ static SDLSource* createSource(void* mem, size_t size);
+
+ ~SDLSource();
+ /* ISource interface */
+ void play() override;
+ void stop() override;
+ void pause() override;
+ void resume() override;
+ void rewind() override;
+ bool isStopped() const override;
+ bool isPaused() const override;
+ void setPitch(float pitch) override;
+ void setVolume(float volume) override;
+ bool setLoop(bool loop) override;
+ void setRate(float rate) override;
+ /* handle and process anduio clip */
+ inline void handle(SDLSourceManager* manager, SDLSourceCommand* cmd);
+ inline void process(void* buffer, size_t size);
+
+ protected:
+ SDLSource();
+ /* decode raw audio data */
+ void decode_wav(void* mem, int size);
+ void decode_ogg(void* mem, int size);
+ /* check state */
+ inline bool is(int state) const { return (status.state & state) == state; }
+
+ struct{
+ const void* data; // Ƶ
+ int length; // dataֽڳ
+ const void* end; // dataβ = (unsigned char*)data + size
+ int samplerate; // Ƶ
+ unsigned char bitdepth; // ÿsampleıس
+ int samples; // sample = size / (bitdepth / 8)
+ unsigned char channels; // channel1(mono)2(stereo)
+ } raw;
+ /* Procedure controller variable */
+ struct{
+ int pos; // ǰŵsample
+ int pitch; // pitch
+ int state; // ǰ״̬
+ bool loop; // loop or not
+ float volume; //
+ } status;
+
+ };
+
+ class SDLSourceManager
+ {
+ public:
+ static SDLSourceManager* get();
+
+ /* Process function */
+ void processCommands();
+ void processSources(void* buffer, size_t size);
+ /* control flow */
+ void removeAllSource();
+ void removeSource(SDLSource* source);
+ void pushSource(SDLSource* source);
+ SDLSourceCommand* getCommand();
+ void pushCommand(SDLSourceCommand* cmd);
+
+ private :
+ std::queue<SDLSourceCommand*> commands;
+ std::stack<SDLSourceCommand*> commandsPool;
+ std::vector<SDLSource*> sources; // processing sources
+ static SDLSourceManager* manager;
+
+ };
+
+ class SourceException : public std::exception
+ {
+ const char * what() const throw ()
+ {
+ return "Load Source Exception";
+ }
+ };
+
+ } // namespace audio
+} // namespace jin
+
+#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
+#endif // __LIBJIN_SOURCE_SDL_H