diff options
Diffstat (limited to 'src/libjin/Audio/SDL/je_sdl_source.h')
-rw-r--r-- | src/libjin/Audio/SDL/je_sdl_source.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/libjin/Audio/SDL/je_sdl_source.h b/src/libjin/Audio/SDL/je_sdl_source.h new file mode 100644 index 0000000..15676d6 --- /dev/null +++ b/src/libjin/Audio/SDL/je_sdl_source.h @@ -0,0 +1,107 @@ +#ifndef __LIBJIN_SOURCE_SDL_H +#define __LIBJIN_SOURCE_SDL_H +#include "../../core/je_configuration.h" +#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO + +#include <vector> +#include <queue> +#include <stack> +#include <exception> + +#include "../je_source.h" + +namespace jin +{ + namespace audio + { + + typedef struct SDLSourceCommand; + class SDLSourceManager; + + class SDLSource : public Source + { + public: + static SDLSource* createSource(const char* file); + static SDLSource* createSource(void* mem, size_t size); + + ~SDLSource(); + /* ISource interface */ + void play() override; + void stop() override; + void pause() override; + void resume() override; + void rewind() override; + bool isStopped() const override; + bool isPaused() const override; + void setPitch(float pitch) override; + void setVolume(float volume) override; + bool setLoop(bool loop) override; + void setRate(float rate) override; + /* handle and process anduio clip */ + inline void handle(SDLSourceManager* manager, SDLSourceCommand* cmd); + inline void process(void* buffer, size_t size); + + protected: + SDLSource(); + /* decode raw audio data */ + void decode_wav(void* mem, int size); + void decode_ogg(void* mem, int size); + /* check state */ + inline bool is(int state) const { return (status.state & state) == state; } + + struct{ + const void* data; // Ƶ + int length; // dataֽڳ + const void* end; // dataβ = (unsigned char*)data + size + int samplerate; // Ƶ + unsigned char bitdepth; // ÿsampleıس + int samples; // sample = size / (bitdepth / 8) + unsigned char channels; // channel1(mono)2(stereo) + } raw; + /* Procedure controller variable */ + struct{ + int pos; // ǰŵsample + int pitch; // pitch + int state; // ǰ״̬ + bool loop; // loop or not + float volume; // + } status; + + }; + + class SDLSourceManager + { + public: + static SDLSourceManager* get(); + + /* Process function */ + void processCommands(); + void processSources(void* buffer, size_t size); + /* control flow */ + void removeAllSource(); + void removeSource(SDLSource* source); + void pushSource(SDLSource* source); + SDLSourceCommand* getCommand(); + void pushCommand(SDLSourceCommand* cmd); + + private : + std::queue<SDLSourceCommand*> commands; + std::stack<SDLSourceCommand*> commandsPool; + std::vector<SDLSource*> sources; // processing sources + static SDLSourceManager* manager; + + }; + + class SourceException : public std::exception + { + const char * what() const throw () + { + return "Load Source Exception"; + } + }; + + } // namespace audio +} // namespace jin + +#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO +#endif // __LIBJIN_SOURCE_SDL_H |