diff options
Diffstat (limited to 'src/libjin/Game/je_game.cpp')
-rw-r--r-- | src/libjin/Game/je_game.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/libjin/Game/je_game.cpp b/src/libjin/Game/je_game.cpp new file mode 100644 index 0000000..10e9e44 --- /dev/null +++ b/src/libjin/Game/je_game.cpp @@ -0,0 +1,74 @@ +#include <iostream> + +#include "../time/je_timer.h" +#include "../input/je_event.h" +#include "../graphics/je_window.h" +#include "../math/je_math.h" + +#include "je_game.h" + +namespace jin +{ + namespace core + { + + using namespace jin::graphics; + using namespace jin::input; + using namespace jin::time; + using namespace jin::math; + + Game::Game() :_running(true) {}; + + /* default game loop */ + void Game::run() + { + if (_onLoad != nullptr) + _onLoad(); + Window* wnd = Window::get(); + const int FPS = wnd ? wnd->getFPS() : 60; + const int MS_PER_UPDATE = 1000.0f / FPS; + _running = true; + Event e; + int current = getMilliSecond(); + int previous = current; + int dt = 0; + while (_running) + { + while (jin::input::pollEvent(&e)) + { + if (_onEvent != nullptr) + _onEvent(&e); + if (!_running) + goto quitloop; + } + previous = current; + current = getMilliSecond(); + dt = current - previous; + if (_onUpdate != nullptr) + _onUpdate(dt); + if (_onDraw != nullptr) + _onDraw(); + wnd->swapBuffers(); + sleep(1); + } + quitloop:; + } + + bool Game::initSystem(const SettingBase* setting) + { + if (setting == nullptr) + return false; + Game::Setting* s = (Game::Setting*) setting; + _onEvent = s->eventHandler; + _onUpdate = s->updater; + _onDraw = s->drawer; + _onLoad = s->loader; + return true; + } + + void Game::quitSystem() + { + } + + } // namespace core +} // namespace jin
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