diff options
Diffstat (limited to 'src/libjin/Graphics/Shader')
-rw-r--r-- | src/libjin/Graphics/Shader/je_base.shader.h (renamed from src/libjin/Graphics/Shader/base.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/Graphics/Shader/je_default.shader.h (renamed from src/libjin/Graphics/Shader/default.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/Graphics/Shader/je_font.shader.h (renamed from src/libjin/Graphics/Shader/font.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/Graphics/Shader/je_shader.cpp (renamed from src/libjin/Graphics/Shader/Shader.cpp) | 12 | ||||
-rw-r--r-- | src/libjin/Graphics/Shader/je_shader.h (renamed from src/libjin/Graphics/Shader/Shader.h) | 13 | ||||
-rw-r--r-- | src/libjin/Graphics/Shader/je_texture.shader.h (renamed from src/libjin/Graphics/Shader/texture.shader.h) | 0 |
6 files changed, 15 insertions, 10 deletions
diff --git a/src/libjin/Graphics/Shader/base.shader.h b/src/libjin/Graphics/Shader/je_base.shader.h index 45b63cd..45b63cd 100644 --- a/src/libjin/Graphics/Shader/base.shader.h +++ b/src/libjin/Graphics/Shader/je_base.shader.h diff --git a/src/libjin/Graphics/Shader/default.shader.h b/src/libjin/Graphics/Shader/je_default.shader.h index f0175d7..f0175d7 100644 --- a/src/libjin/Graphics/Shader/default.shader.h +++ b/src/libjin/Graphics/Shader/je_default.shader.h diff --git a/src/libjin/Graphics/Shader/font.shader.h b/src/libjin/Graphics/Shader/je_font.shader.h index e04c225..e04c225 100644 --- a/src/libjin/Graphics/Shader/font.shader.h +++ b/src/libjin/Graphics/Shader/je_font.shader.h diff --git a/src/libjin/Graphics/Shader/Shader.cpp b/src/libjin/Graphics/Shader/je_shader.cpp index a075d7d..686f2b9 100644 --- a/src/libjin/Graphics/Shader/Shader.cpp +++ b/src/libjin/Graphics/Shader/je_shader.cpp @@ -1,12 +1,14 @@ #include <regex> -#include "../../configuration.h" +#include "../../core/je_configuration.h" #if defined(jin_graphics_shader) #include <iostream> -#include "../../Filesystem/Buffer.h" -#include "../../utils/macros.h" -#include "Shader.h" +#include "../../filesystem/je_buffer.h" +#include "../../utils/je_macros.h" + +#include "je_shader.h" + namespace jin { namespace graphics @@ -21,7 +23,7 @@ namespace jin // SHADER_FORMAT_SIZE // formatShader // - #include "default.shader.h" + #include "je_default.shader.h" // // https://stackoverflow.com/questions/27941496/use-sampler-without-passing-through-value diff --git a/src/libjin/Graphics/Shader/Shader.h b/src/libjin/Graphics/Shader/je_shader.h index 71579a9..bcee584 100644 --- a/src/libjin/Graphics/Shader/Shader.h +++ b/src/libjin/Graphics/Shader/je_shader.h @@ -1,22 +1,25 @@ #ifndef __LIBJIN_SHADER_H #define __LIBJIN_SHADER_H -#include "../../configuration.h" +#include "../../core/je_configuration.h" #if defined(jin_graphics) && defined(jin_graphics_shader) #include <string> #include <map> #include "../../3rdparty/GLee/GLee.h" -#include "../color.h" -#include "../texture.h" -#include "../canvas.h" -#include "base.shader.h" + +#include "../je_color.h" +#include "../je_texture.h" +#include "../je_canvas.h" + +#include "je_base.shader.h" namespace jin { namespace graphics { + /// /// Built in shader program. /// diff --git a/src/libjin/Graphics/Shader/texture.shader.h b/src/libjin/Graphics/Shader/je_texture.shader.h index d1fc86f..d1fc86f 100644 --- a/src/libjin/Graphics/Shader/texture.shader.h +++ b/src/libjin/Graphics/Shader/je_texture.shader.h |