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Diffstat (limited to 'src/libjin/Graphics/Window.h')
-rw-r--r-- | src/libjin/Graphics/Window.h | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/src/libjin/Graphics/Window.h b/src/libjin/Graphics/Window.h deleted file mode 100644 index 8d6c4f5..0000000 --- a/src/libjin/Graphics/Window.h +++ /dev/null @@ -1,56 +0,0 @@ -#ifndef __LIBJIN_RENDER_WINDOW -#define __LIBJIN_RENDER_WINDOW -#include "../configuration.h" -#if LIBJIN_MODULES_RENDER - -#include "SDL2/SDL.h" -#include "../utils/utils.h" -#include "../math/Vector2.hpp" -#include "../common/Subsystem.hpp" - -namespace jin -{ - namespace graphics - { - - class Window : public Subsystem<Window> - { - public: - struct Setting : SettingBase - { - public: - const char* title; // - bool fullscreen; // ȫ - int width, height; // ڴС - bool vsync; // ֱͬ - int fps; // FPS - bool resizable; // resize - }; - - void setTitle(const char* title); - inline int getW(){ return size.w; } - inline int getH(){ return size.h; } - inline int getFPS(){ return fps; } - void swapBuffers(); - - private: - // declare a singleton - singleton(Window); - - Window() {}; - - virtual ~Window() {}; - bool initSystem(const SettingBase* setting) override; - void quitSystem() override; - - SDL_Window* wnd; - jin::math::Vector2<unsigned int> size; - int fps; - - }; - - } // namespace graphics -} // namespace jin - -#endif // LIBJIN_MODULES_RENDER -#endif // __LIBJIN_RENDER_WINDOW
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