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-rw-r--r--src/libjin/Graphics/je_gl.h140
1 files changed, 0 insertions, 140 deletions
diff --git a/src/libjin/Graphics/je_gl.h b/src/libjin/Graphics/je_gl.h
deleted file mode 100644
index 134cfee..0000000
--- a/src/libjin/Graphics/je_gl.h
+++ /dev/null
@@ -1,140 +0,0 @@
-#ifndef __JE_OPENGL_H__
-#define __JE_OPENGL_H__
-
-#include <vector>
-
-#include "../math/je_matrix.h"
-#include "../math/je_transform.h"
-
-#include "GLee/GLee.h"
-#include "ogl/OpenGL.h"
-
-#include "je_color.h"
-
-namespace JinEngine
-{
- namespace Graphics
- {
-
- /*class Canvas;
- class Shader;
- class Font;
-*/
- class OpenGL
- : public ogl2d::OpenGL
- {
- public:
- ///
- ///
- ///
- OpenGL();
-
- void setColor(Channel r, Channel g, Channel b, Channel a);
-
- void setColor(Color c);
-
- Color getColor();
-
- void clearMatrix();
-
- void push();
-
- void translate(float x, float y);
-
- void scale(float sx, float sy);
-
- void rotate(float r);
-
- void pop();
-
- ///
- ///
- ///
- Math::Matrix getModelViewMatrix(const Math::Transform& tansform);
-
- ///
- /// Get model view matrix.
- ///
- Math::Matrix getModelViewMatrix(float x, float y, float sx, float sy, float r, float ox, float oy);
-
- ///
- /// Get model view matrix.
- ///
- Math::Matrix getModelViewMatrix();
-
- ///
- /// Set orthogonal matrix.
- ///
- void setProjectionMatrix(float l, float r, float b, float t, float n, float f);
-
- ///
- /// Get orthogonal matrix.
- ///
- const Math::Matrix& getProjectionMatrix();
-
- ///
- ///
- ///
- void useShader();
-
- ///
- ///
- ///
- void useFont();
-
- ///
- ///
- ///
- void useCanvas();
-
- ///
- ///
- ///
- void unUseShader();
-
- private:
-
- ///
- ///
- ///
- std::vector<Math::Matrix> mModelViewMatrices;
-
- ///
- ///
- ///
- Math::Matrix mModelViewMatrix;
-
- ///
- ///
- ///
- Math::Matrix mProjectionMatrix;
-
- ///
- ///
- ///
- Color mCurrentColor;
-/*
- ///
- ///
- ///
- Canvas* mCurrentCanvas;
-
- ///
- ///
- ///
- Shader* mCurrentShader;
-
- ///
- ///
- ///
- Font* mCurrentFont;
-*/
- };
-
- // Singleton.
- extern OpenGL gl;
-
- } // namespace Graphics
-} // namespace JinEngine
-
-#endif // __JE_OPENGL_H__ \ No newline at end of file