diff options
Diffstat (limited to 'src/libjin/Graphics/je_graphic.cpp')
-rw-r--r-- | src/libjin/Graphics/je_graphic.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/libjin/Graphics/je_graphic.cpp b/src/libjin/Graphics/je_graphic.cpp index f439b0b..0bb3fe1 100644 --- a/src/libjin/Graphics/je_graphic.cpp +++ b/src/libjin/Graphics/je_graphic.cpp @@ -45,7 +45,7 @@ namespace JinEngine void Graphic::render(int x, int y, float sx, float sy, float r, float ox, float oy) const { - static Math::Matrix modelMatrix = gl.getModelMatrix(x, y, r, sx, sy, ox, oy); + Math::Matrix modelMatrix = gl.getModelViewMatrix(x, y, r, sx, sy, ox, oy); int w = getWidth(), h = getHeight(); static float vertexCoords[8]; static float textureCoords[8]; @@ -61,8 +61,8 @@ namespace JinEngine textureCoords[6] = 1; textureCoords[7] = 0; // Set shader. Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &modelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); + shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix); + shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords); shader->setUVPointer(2, GL_FLOAT, 0, textureCoords); @@ -91,11 +91,11 @@ namespace JinEngine textureCoords[4] = slx + slw; textureCoords[5] = sly + slh; textureCoords[6] = slx + slw; textureCoords[7] = sly; - static Math::Matrix modelMatrix = gl.getModelMatrix(x, y, r, sx, sy, ax, ay); + Math::Matrix modelMatrix = gl.getModelViewMatrix(x, y, r, sx, sy, ax, ay); Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &modelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); + shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix); + shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords); shader->setUVPointer(2, GL_FLOAT, 0, textureCoords); |