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Diffstat (limited to 'src/libjin/Graphics/je_graphic_single.h')
-rw-r--r-- | src/libjin/Graphics/je_graphic_single.h | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/src/libjin/Graphics/je_graphic_single.h b/src/libjin/Graphics/je_graphic_single.h deleted file mode 100644 index f61234b..0000000 --- a/src/libjin/Graphics/je_graphic_single.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef __JE_GRAPHIC_SINGLE_H -#define __JE_GRAPHIC_SINGLE_H - -#include "../math/je_quad.h" - -#include "je_graphic.h" - -namespace JinEngine -{ - namespace Graphics - { - // - // GraphicSingle - // |- Canvas - // |- Texture - // |- TextureFont - // - - /// - /// Single graphic, comparing to graphics batch, a single graphic need assign it's vertex and screen uv. - /// For example, a texture and canvas should be a graphic single. - /// - class GraphicSingle : public Graphic - { - public: - /// - /// - /// - GraphicSingle(const Bitmap* bitmap); - - /// - /// - /// - GraphicSingle(int w = 0, int h = 0); - - /// - /// Render graphic single with given coordinates. - /// - void render(int x, int y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0); - - /// - /// Render part of graphic single with given coordinates. - /// - void render(const Math::Quad& slice, int x, int y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0); - - private: - - }; - - } // namespace Graphics -} // namespace JinEngine - -#endif
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