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Diffstat (limited to 'src/libjin/Graphics/je_window.cpp')
-rw-r--r--src/libjin/Graphics/je_window.cpp111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/libjin/Graphics/je_window.cpp b/src/libjin/Graphics/je_window.cpp
new file mode 100644
index 0000000..680dd0e
--- /dev/null
+++ b/src/libjin/Graphics/je_window.cpp
@@ -0,0 +1,111 @@
+#include "../core/je_configuration.h"
+#if LIBJIN_MODULES_RENDER
+
+#include <iostream>
+
+#include "../utils/je_utils.h"
+#include "../audio/sdl/je_sdl_audio.h"
+#include "../utils/je_log.h"
+
+#include "shader/je_shader.h"
+#include "je_window.h"
+#include "je_gl.h"
+#include "je_canvas.h"
+
+namespace jin
+{
+ namespace graphics
+ {
+
+ bool Window::initSystem(const SettingBase* s)
+ {
+ #if LIBJIN_DEBUG
+ Loghelper::log(Loglevel::LV_INFO, "Init window system");
+ #endif
+
+ if (SDL_Init(SDL_INIT_VIDEO) < 0)
+ return false;
+
+ const Setting* setting = (Setting*)s;
+ size.w = setting->width;
+ size.h = setting->height;
+ fps = setting->fps;
+ bool vsync = setting->vsync;
+ const char* title = setting->title;
+
+ if (wnd)
+ {
+ SDL_DestroyWindow(wnd);
+ SDL_FlushEvent(SDL_WINDOWEVENT);
+ }
+
+ SDL_GLContext ctx = NULL;
+
+ if (ctx)
+ {
+ SDL_GL_DeleteContext(ctx);
+ }
+
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ int wx = SDL_WINDOWPOS_UNDEFINED,
+ wy = SDL_WINDOWPOS_UNDEFINED;
+
+ int flag = SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL;
+ if (setting->fullscreen) flag |= SDL_WINDOW_FULLSCREEN;
+ if (setting->resizable) flag |= SDL_WINDOW_RESIZABLE;
+
+ wnd = SDL_CreateWindow(title, wx, wy, size.w, size.h, flag);
+ if (wnd == NULL)
+ return false;
+ ctx = SDL_GL_CreateContext(wnd);
+ if (ctx == NULL)
+ return false;
+ SDL_GL_SetSwapInterval(vsync ? 1 : 0);
+ SDL_GL_MakeCurrent(wnd, ctx);
+ /* default configuration */
+ gl.setClearColor(0, 0, 0, 0xff);
+ gl.pushColor(0xff, 0xff, 0xff, 0xff);
+ gl.enable(GL_BLEND);
+ gl.enable(GL_TEXTURE_2D);
+ gl.setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ /* avoid white screen blink on windows */
+ swapBuffers();
+ /* bind to default canvas */
+ Canvas::unbind();
+ Shader::unuse();
+ return true;
+ }
+
+ void Window::quitSystem()
+ {
+ /* disable opengl */
+ gl.disable(GL_BLEND);
+ gl.disable(GL_TEXTURE_2D);
+ /* close window */
+ SDL_DestroyWindow(wnd);
+ SDL_Quit();
+ }
+
+ void Window::swapBuffers()
+ {
+ if (wnd)
+ SDL_GL_SwapWindow(wnd);
+ }
+
+ void Window::setTitle(const char* title)
+ {
+ SDL_SetWindowTitle(wnd, title);
+ };
+
+ } // namespace graphics
+} // namespace jin
+
+#endif // LIBJIN_MODULES_RENDER \ No newline at end of file