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Diffstat (limited to 'src/libjin/Tools/Component/GameObject.h')
-rw-r--r-- | src/libjin/Tools/Component/GameObject.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/libjin/Tools/Component/GameObject.h b/src/libjin/Tools/Component/GameObject.h new file mode 100644 index 0000000..aac9e6b --- /dev/null +++ b/src/libjin/Tools/Component/GameObject.h @@ -0,0 +1,40 @@ +#ifndef __JIN_TOOLS_GAMEOBJECT_H +#define __JIN_TOOLS_GAMEOBJECT_H +#include "../../modules.h" +#if JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT + +#include <vector> +#include "Component.h" + +namespace jin +{ +namespace tools +{ + + class GameObject + { + public: + + GameObject() + : components() + { + } + + virtual void update(float dt) + { + for each (Component* component in components) + component->update(dt); + } + + virtual void draw() = 0; + + protected: + + std::vector<Component*> components; + }; + +} // tools +} // jin + +#endif // JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT +#endif // __JIN_TOOLS_GAMEOBJECT_H
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