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Diffstat (limited to 'src/libjin/filesystem/asset_database.h')
-rw-r--r-- | src/libjin/filesystem/asset_database.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/libjin/filesystem/asset_database.h b/src/libjin/filesystem/asset_database.h new file mode 100644 index 0000000..2d7d5a3 --- /dev/null +++ b/src/libjin/filesystem/asset_database.h @@ -0,0 +1,114 @@ +#ifndef __JE_ASSET_DATABASE_H__ +#define __JE_ASSET_DATABASE_H__ + +#include "../core/configuration.h" +#if defined(jin_filesystem) + +#include <vector> + +#include "smount/smount.h" + +#include "buffer.h" + +namespace JinEngine +{ + namespace Filesystem + { + + /// + /// Assets managment. + /// + class AssetDatabase : public Object + { + public: + /// + /// Get asset database singleton. + /// + /// @param Singleton of asset database. + /// + static AssetDatabase* get(); + + /// + /// Asset database constructor. + /// + AssetDatabase(); + + /// + /// Set asset root folder. + /// + /// @param root Root folder of assets. + /// + void mount(const char* root); + + /// + /// Check if the path is directory. + /// + /// @param path Path under asset folder. + /// @return True if the given path is directory, otherwise return false. + /// + bool isDir(const char* path); + + /// + /// Check if the path is file. + /// + /// @param path Path under asset folder. + /// @return True if the given path is file, otherwise return false. + /// + bool isFile(const char* path); + + /// + /// Check if the path exists. + /// @param path Given path. + /// @return True if path exists, otherwise return false. + /// + bool exists(const char* path); + + /// + /// Read file into a buffer. + /// + /// @param path Path of file. + /// @param buffer Buffer to fill. + /// @return True if read sucessful, otherwise return false. + /// + void read(const char* path, Buffer& buffer); + + /// + /// Read file and return data content. + /// + /// @param path Path of file. + /// @param length Length of data. + /// @return Data if read sucessful, otherwise return null. + /// + void* read(const char* path, unsigned int* length); + + /// + /// Get files under given directory. + /// + /// @param path Path of directory. + /// @param recursive Recursivily search folder. + /// @return File list under given directory. + /// + std::vector<std::string> getFiles(const char* directory, bool recursive = false); + + /// + /// Get full path of asset. + /// + /// @param path Path of asset. + /// @return Full path of asset. + /// + const char* getFull(const char* path); + + private: + static AssetDatabase* mAssetDatabase; +#if jin_filesystem == jin_filesystem_smount + smtShared* mSmt; +#endif + + }; + + } // namespace Filesystem +} // namespace JinEngine + +#endif // jin_filesystem + +#endif
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