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-rw-r--r--src/libjin/game/gameobject.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/libjin/game/gameobject.h b/src/libjin/game/gameobject.h
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+++ b/src/libjin/game/gameobject.h
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+#ifndef __JE_GAME_OBJECT_H__
+#define __JE_GAME_OBJECT_H__
+
+#include "../core/configuration.h"
+#if defined(jin_game)
+
+#include <list>
+#include <map>
+#include <set>
+
+#include "../common/object.h"
+#include "../math/transform.h"
+
+namespace JinEngine
+{
+ namespace Game
+ {
+
+ ///
+ /// Game object base class.
+ ///
+ class GameObject : public Object
+ {
+ public:
+
+ ///
+ ///
+ ///
+ virtual ~GameObject() {};
+
+ protected:
+ Math::Transform mTransform;
+
+ };
+
+ } // namespace Game
+} // namespace JinEngine
+
+#endif // jin_game
+
+#endif \ No newline at end of file