aboutsummaryrefslogtreecommitdiff
path: root/src/libjin/graphics/bitmap.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/libjin/graphics/bitmap.cpp')
-rw-r--r--src/libjin/graphics/bitmap.cpp189
1 files changed, 189 insertions, 0 deletions
diff --git a/src/libjin/graphics/bitmap.cpp b/src/libjin/graphics/bitmap.cpp
new file mode 100644
index 0000000..cae6f0b
--- /dev/null
+++ b/src/libjin/graphics/bitmap.cpp
@@ -0,0 +1,189 @@
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb/stb_image.h"
+
+#include "../common/exception.h"
+#include "../filesystem/asset_database.h"
+#include "../math/math.h"
+
+#include "bitmap.h"
+
+using namespace JinEngine::Filesystem;
+using namespace JinEngine::Math;
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ Bitmap* Bitmap::clone()
+ {
+ Bitmap* b = new Bitmap(this);
+ return b;
+ }
+
+ Bitmap::Bitmap()
+ : width(0)
+ , height(0)
+ , pixels(nullptr)
+ {
+ }
+
+ Bitmap::Bitmap(unsigned w, unsigned h)
+ {
+ width = w;
+ height = h;
+ pixels = new Color[w*h];
+ if (pixels == nullptr)
+ throw Exception("No enough memory.");
+ }
+
+ Bitmap::Bitmap(const char* path)
+ {
+ AssetDatabase* ad = AssetDatabase::get();
+ Buffer buffer;
+ ad->read(path, buffer);
+ new (this) Bitmap(&buffer, buffer.size());
+ }
+
+ Bitmap::Bitmap(const void* pix, unsigned w, unsigned h)
+ {
+ new (this) Bitmap(w, h);
+ memcpy(pixels, pix, w * h * sizeof(Color));
+ }
+
+ Bitmap::Bitmap(const void* imgData, size_t size)
+ {
+ if (imgData == nullptr)
+ return;
+ int w, h;
+ void* data = stbi_load_from_memory((unsigned char *)imgData, size, &w, &h, NULL, STBI_rgb_alpha);
+ if (data == nullptr)
+ {
+ throw Exception("Could not create bitmap from image data.");
+ return;
+ }
+ new (this) Bitmap();
+ pixels = (Color*)data;
+ width = w;
+ height = h;
+ }
+
+ Bitmap::Bitmap(int w, int h, Color color)
+ {
+ new (this) Bitmap(w, h);
+ if (color != Color::BLACK)
+ setPixels(color);
+ }
+
+ Bitmap::Bitmap(int w, int h, std::function<Color(int, int, int, int)> drawer)
+ {
+ new (this) Bitmap(w, h);
+ for (int y = 0; y < height; ++y)
+ {
+ for (int x = 0; x < width; ++x)
+ {
+ Color c = drawer(width, height, x, y);
+ setPixel(c, x, y);
+ }
+ }
+ }
+
+ Bitmap::Bitmap(const Bitmap* bitmap)
+ {
+ new (this) Bitmap();
+ int w = bitmap->getWidth();
+ int h = bitmap->getHeight();
+ resetPixels(bitmap->getPixels(), w, h);
+ }
+
+ Bitmap::~Bitmap()
+ {
+ stbi_image_free(pixels);
+ }
+
+ void Bitmap::bind(Color* p, int w, int h)
+ {
+ if (pixels != nullptr)
+ delete[] pixels;
+ pixels = p;
+ width = w;
+ height = h;
+ }
+
+ void Bitmap::resetPixels(const Color* p, int w, int h)
+ {
+ if (pixels != nullptr)
+ delete[] pixels;
+ pixels = new Color[w*h];
+ if (pixels == nullptr)
+ throw Exception("Not enough memory.");
+ size_t s = w * h * sizeof(Color);
+ memcpy(pixels, p, s);
+ width = w;
+ height = h;
+ }
+
+ void Bitmap::setPixel(const Color& c, int x, int y)
+ {
+ if (pixels == nullptr)
+ throw Exception("Bitmap don't have pixel space.");
+ if (without<int>(x, 0, width - 1) || without<int>(y, 0, height - 1))
+ return;
+ if (x + y * width >= width * height)
+ throw Exception("Pixel <%d, %d> of bitmap is out of range.", x, y);
+ pixels[x + y * width] = c;
+ }
+
+ void Bitmap::resetPixels(const Color& c, int w, int h)
+ {
+ if (pixels != nullptr)
+ delete[] pixels;
+ pixels = new Color[w*h];
+ if (pixels == nullptr)
+ throw Exception("Not enough memory.");
+ width = w;
+ height = h;
+ for (int x = 0; x < w; ++x)
+ {
+ for (int y = 0; y < h; ++y)
+ {
+ pixels[x + y * w] = c;
+ }
+ }
+ }
+
+ void Bitmap::setPixels(Color* p, int count)
+ {
+ if (count > width * height)
+ throw Exception("Pixels are out of range.");
+ size_t s = width * height * sizeof(Color);
+ memcpy(pixels, p, s);
+ }
+
+ void Bitmap::setPixels(Color c)
+ {
+ for (int x = 0; x < width; ++x)
+ {
+ for (int y = 0; y < height; ++y)
+ {
+ pixels[x + y * width] = c;
+ }
+ }
+ }
+
+ Color Bitmap::getPixel(int x, int y)
+ {
+ if (pixels == nullptr)
+ return Color::BLACK;
+ if (without<int>(x, 0, width - 1) || without<int>(y, 0, height - 1))
+ return Color::BLACK;
+ return pixels[x + y * width];
+ }
+
+ const Color* Bitmap::getPixels() const
+ {
+ return pixels;
+ }
+
+ } // namespace Graphics
+} // namespace JinEngine \ No newline at end of file