diff options
Diffstat (limited to 'src/libjin/graphics/fonts/texture_font.cpp')
-rw-r--r-- | src/libjin/graphics/fonts/texture_font.cpp | 548 |
1 files changed, 274 insertions, 274 deletions
diff --git a/src/libjin/graphics/fonts/texture_font.cpp b/src/libjin/graphics/fonts/texture_font.cpp index 31e5293..33e3bf1 100644 --- a/src/libjin/graphics/fonts/texture_font.cpp +++ b/src/libjin/graphics/fonts/texture_font.cpp @@ -12,298 +12,298 @@ using namespace JinEngine::Graphics::Shaders; namespace JinEngine { - namespace Graphics - { - namespace Fonts - { + namespace Graphics + { + namespace Fonts + { - TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh) - : Graphic(bitmap) - , Font(cellh) - { - TextureGlyph glyph; - Vector2<int> count(bitmap->getWidth() / cellw, bitmap->getHeight() / cellh); - glyph.w = cellw; - glyph.h = cellh; - for (int y = 0; y < count.row(); ++y) - { - glyph.y = y * cellh; - for (int x = 0; x < count.colum(); ++x) - { - glyph.x = x * cellw; - if (x + y * count.colum() >= codepoints.size()) - return; - glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[x + y * count.colum()], glyph)); - } - } - } + TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh) + : Graphic(bitmap) + , Font(cellh) + { + TextureGlyph glyph; + Vector2<int> count(bitmap->getWidth() / cellw, bitmap->getHeight() / cellh); + glyph.w = cellw; + glyph.h = cellh; + for (int y = 0; y < count.row(); ++y) + { + glyph.y = y * cellh; + for (int x = 0; x < count.colum(); ++x) + { + glyph.x = x * cellw; + if (x + y * count.colum() >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[x + y * count.colum()], glyph)); + } + } + } - TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh) - : Graphic(bitmap) - , Font(cellh) - { - TextureGlyph glyph; - glyph.h = cellh; - int w = bitmap->getWidth(); - int h = bitmap->getHeight(); - int i = 0; - for (int y = 0; y < h; y += cellh) - { - glyph.y = y; - bool newc = false; - for (int x = 0; x <= w; ++x) - { - if (x == w && newc) - { - glyph.w = x - glyph.x; - if (i >= codepoints.size()) - return; - glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); - ++i; - newc = false; - break; - } - Color c = bitmap->getPixels()[x + y * w]; - if (!newc && c != mask) - { - glyph.x = x; - newc = true; - } - else if (newc && c == mask) - { - glyph.w = x - glyph.x; - if (i >= codepoints.size()) - return; - glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); - if (codepoints[i] == 't') - { - int a = 10; - } - ++i; - newc = false; - } - } - } - } + TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh) + : Graphic(bitmap) + , Font(cellh) + { + TextureGlyph glyph; + glyph.h = cellh; + int w = bitmap->getWidth(); + int h = bitmap->getHeight(); + int i = 0; + for (int y = 0; y < h; y += cellh) + { + glyph.y = y; + bool newc = false; + for (int x = 0; x <= w; ++x) + { + if (x == w && newc) + { + glyph.w = x - glyph.x; + if (i >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); + ++i; + newc = false; + break; + } + Color c = bitmap->getPixels()[x + y * w]; + if (!newc && c != mask) + { + glyph.x = x; + newc = true; + } + else if (newc && c == mask) + { + glyph.w = x - glyph.x; + if (i >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); + if (codepoints[i] == 't') + { + int a = 10; + } + ++i; + newc = false; + } + } + } + } - TextureFont::TextureFont(const Bitmap* bitmap, const Text& text, Color mask, int cellh) - : TextureFont(bitmap, *text, mask, cellh) - { - } + TextureFont::TextureFont(const Bitmap* bitmap, const Text& text, Color mask, int cellh) + : TextureFont(bitmap, *text, mask, cellh) + { + } - TextureFont::TextureFont(const Bitmap* bitmap, const Text& text, int cellw, int cellh) - : TextureFont(bitmap, *text, cellw, cellh) - { - } + TextureFont::TextureFont(const Bitmap* bitmap, const Text& text, int cellw, int cellh) + : TextureFont(bitmap, *text, cellw, cellh) + { + } - TextureFont::~TextureFont() - { - } + TextureFont::~TextureFont() + { + } - const TextureFont::TextureGlyph* TextureFont::findGlyph(Codepoint codepoint) const - { - auto it = glyphs.find(codepoint); - if (it != glyphs.end()) - { - return &it->second; - } - else - return nullptr; - } + const TextureFont::TextureGlyph* TextureFont::findGlyph(Codepoint codepoint) const + { + auto it = glyphs.find(codepoint); + if (it != glyphs.end()) + { + return &it->second; + } + else + return nullptr; + } - Page* TextureFont::typeset(const Content& text, int lineheight, int spacing) - { - Page* page = new Page(); - page->font = this; - vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; - vector<GlyphVertex>& glyphvertices = page->glyphvertices; - int texture = -1; - const TextureGlyph* glyph = nullptr; - GlyphVertex vertex; - Vector2<int> p(0, 0); - int i = 0; + Page* TextureFont::typeset(const Content& text, int lineheight, int spacing) + { + Page* page = new Page(); + page->font = this; + vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + vector<GlyphVertex>& glyphvertices = page->glyphvertices; + int texture = -1; + const TextureGlyph* glyph = nullptr; + GlyphVertex vertex; + Vector2<int> p(0, 0); + int i = 0; #define glyphvertices_push(_x, _y, _u, _v) \ - vertex.x = _x; vertex.y = _y;\ - vertex.u = _u; vertex.v = _v;\ - glyphvertices.push_back(vertex);\ + vertex.x = _x; vertex.y = _y;\ + vertex.u = _u; vertex.v = _v;\ + glyphvertices.push_back(vertex);\ - for (Codepoint c : text) - { - // return - if (c == 0x0D) continue; - // newline - if (c == 0x0A) - { - p.y() += lineheight; - p.x() = 0; - continue; - } - if (c == 0x09) - { - // tab = 4*space - unsigned cw = getCharWidth(0x20); - p.x() += cw * 4; - continue; - } - glyph = findGlyph(c); - if (glyph == nullptr) continue; - if (texture != getGLTexture()) - { - texture = getGLTexture(); - GlyphArrayDrawInfo info; - info.start = i; - info.count = 0; - info.texture = texture; - glyphinfolist.push_back(info); - } - glyphinfolist[glyphinfolist.size() - 1].count += 4; - // normalized - float w = getWidth(), h = getHeight(); - float nx = glyph->x / w, ny = glyph->y / h; - float nw = glyph->w / w, nh = glyph->h / h; - glyphvertices_push(p.x(), p.y(), nx, ny); - glyphvertices_push(p.x(), p.y() + glyph->h, nx, ny + nh); - glyphvertices_push(p.x() + glyph->w, p.y() + glyph->h, nx + nw, ny + nh); - glyphvertices_push(p.x() + glyph->w, p.y(), nx + nw, ny); - p.x() += glyph->w + spacing; - i += 4; - } - getTextBox(text, &page->size.w(), &page->size.h(), lineheight, spacing); - return page; - } + for (Codepoint c : text) + { + // return + if (c == 0x0D) continue; + // newline + if (c == 0x0A) + { + p.y() += lineheight; + p.x() = 0; + continue; + } + if (c == 0x09) + { + // tab = 4*space + unsigned cw = getCharWidth(0x20); + p.x() += cw * 4; + continue; + } + glyph = findGlyph(c); + if (glyph == nullptr) continue; + if (texture != getGLTexture()) + { + texture = getGLTexture(); + GlyphArrayDrawInfo info; + info.start = i; + info.count = 0; + info.texture = texture; + glyphinfolist.push_back(info); + } + glyphinfolist[glyphinfolist.size() - 1].count += 4; + // normalized + float w = getWidth(), h = getHeight(); + float nx = glyph->x / w, ny = glyph->y / h; + float nw = glyph->w / w, nh = glyph->h / h; + glyphvertices_push(p.x(), p.y(), nx, ny); + glyphvertices_push(p.x(), p.y() + glyph->h, nx, ny + nh); + glyphvertices_push(p.x() + glyph->w, p.y() + glyph->h, nx + nw, ny + nh); + glyphvertices_push(p.x() + glyph->w, p.y(), nx + nw, ny); + p.x() += glyph->w + spacing; + i += 4; + } + getTextBox(text, &page->size.w(), &page->size.h(), lineheight, spacing); + return page; + } - int TextureFont::getCharWidth(int c) - { - auto it = glyphs.find(c); - if (it != glyphs.end()) - { - return it->second.w; - } - return 0; - } + int TextureFont::getCharWidth(int c) + { + auto it = glyphs.find(c); + if (it != glyphs.end()) + { + return it->second.w; + } + return 0; + } - int TextureFont::getCharHeight(int c) - { - auto it = glyphs.find(c); - if (it != glyphs.end()) - { - return it->second.h; - } - return 0; - } + int TextureFont::getCharHeight(int c) + { + auto it = glyphs.find(c); + if (it != glyphs.end()) + { + return it->second.h; + } + return 0; + } - int TextureFont::getTextWidth(const Content& t, int spacing) - { - int res = 0; - int tmp = 0; - for (Codepoint c : t) - { - if (c == 0x0D) - continue; - if (c == 0x0A) - { - tmp = 0; - continue; - } - if (c == 0x09) - { - // tab = 4*space - unsigned cw = getCharWidth(0x20); - tmp += cw * 4; - if (tmp > res) res = tmp; - continue; - } - tmp += getCharWidth(c) + spacing; - if (tmp > res) res = tmp; - } - return res; - } + int TextureFont::getTextWidth(const Content& t, int spacing) + { + int res = 0; + int tmp = 0; + for (Codepoint c : t) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + continue; + } + if (c == 0x09) + { + // tab = 4*space + unsigned cw = getCharWidth(0x20); + tmp += cw * 4; + if (tmp > res) res = tmp; + continue; + } + tmp += getCharWidth(c) + spacing; + if (tmp > res) res = tmp; + } + return res; + } - int TextureFont::getTextHeight(const Content& t, int lineheight) - { - int res = 0; - bool newline = true; - for (Codepoint c : t) - { - if (c == 0x0A) - newline = true; - else if (c == 0x0D); - else if (newline) - { - newline = false; - res += lineheight; - } - } - return res; - } + int TextureFont::getTextHeight(const Content& t, int lineheight) + { + int res = 0; + bool newline = true; + for (Codepoint c : t) + { + if (c == 0x0A) + newline = true; + else if (c == 0x0D); + else if (newline) + { + newline = false; + res += lineheight; + } + } + return res; + } - void TextureFont::getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing) - { - *w = 0; - *h = 0; - int tmp = 0; - bool newline = true; - for (Codepoint c : text) - { - if (c == 0x0D) - continue; - if (c == 0x0A) - { - tmp = 0; - newline = true; - continue; - } - else if (newline) - { - newline = false; - *h += lineheight; - } - tmp += getCharWidth(c) + spacing; - if (tmp > *w) - *w = tmp; - } - } + void TextureFont::getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing) + { + *w = 0; + *h = 0; + int tmp = 0; + bool newline = true; + for (Codepoint c : text) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + newline = true; + continue; + } + else if (newline) + { + newline = false; + *h += lineheight; + } + tmp += getCharWidth(c) + spacing; + if (tmp > *w) + *w = tmp; + } + } - Page* TextureFont::typeset(const Text& text, int lineheight, int spacing) - { - return typeset(*text, lineheight, spacing); - } + Page* TextureFont::typeset(const Text& text, int lineheight, int spacing) + { + return typeset(*text, lineheight, spacing); + } - void TextureFont::render(const Page* page, int x, int y) - { - Shader* shader = gl.getShader(); - const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; - const vector<GlyphVertex>& glyphvertices = page->glyphvertices; - Matrix modelMatrix = gl.getModelViewMatrix(x, y, 1, 1, 0, 0, 0); - shader->begin() - .sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix) - .sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); - for (int i = 0; i < glyphinfolist.size(); ++i) - { - const GlyphArrayDrawInfo& info = glyphinfolist[i]; - shader->uploadVertices(2, GL_INT, sizeof(GlyphVertex), &glyphvertices[info.start].x) - .uploadUV(2, GL_FLOAT, sizeof(GlyphVertex), &glyphvertices[info.start].u); - gl.bindTexture2D(info.texture); - gl.drawArrays(GL_QUADS, 0, info.count); - } - shader->end(); - } + void TextureFont::render(const Page* page, int x, int y) + { + Shader* shader = gl.getShader(); + const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + const vector<GlyphVertex>& glyphvertices = page->glyphvertices; + Matrix modelMatrix = gl.getModelViewMatrix(x, y, 1, 1, 0, 0, 0); + shader->begin() + .sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix) + .sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); + for (int i = 0; i < glyphinfolist.size(); ++i) + { + const GlyphArrayDrawInfo& info = glyphinfolist[i]; + shader->uploadVertices(2, GL_INT, sizeof(GlyphVertex), &glyphvertices[info.start].x) + .uploadUV(2, GL_FLOAT, sizeof(GlyphVertex), &glyphvertices[info.start].u); + gl.bindTexture2D(info.texture); + gl.drawArrays(GL_QUADS, 0, info.count); + } + shader->end(); + } - void TextureFont::render(const Content& text, int x, int y, int lineheight, int spacing) - { - Page* page = typeset(text, lineheight, spacing); - render(page, x, y); - delete page; - } + void TextureFont::render(const Content& text, int x, int y, int lineheight, int spacing) + { + Page* page = typeset(text, lineheight, spacing); + render(page, x, y); + delete page; + } - void TextureFont::render(const Text& text, int x, int y, int lineheight, int spacing) - { - Page* page = typeset(text, lineheight, spacing); - render(page, x, y); - delete page; - } + void TextureFont::render(const Text& text, int x, int y, int lineheight, int spacing) + { + Page* page = typeset(text, lineheight, spacing); + render(page, x, y); + delete page; + } - } - } + } + } }
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