diff options
Diffstat (limited to 'src/libjin/graphics/je_bitmap.h')
-rw-r--r-- | src/libjin/graphics/je_bitmap.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/libjin/graphics/je_bitmap.h b/src/libjin/graphics/je_bitmap.h index c392a32..644e56e 100644 --- a/src/libjin/graphics/je_bitmap.h +++ b/src/libjin/graphics/je_bitmap.h @@ -14,8 +14,8 @@ namespace JinEngine { - namespace Graphics - { + namespace Graphics + { /// /// A RGBA32 bitmap. @@ -24,9 +24,9 @@ namespace JinEngine /// texture is a renderable hard ware side structure which could be handled with GPU. For instance, opengl /// create texture and store it in GPU memory for rendering them onto hdc. /// - class Bitmap : public Object - { - public: + class Bitmap : public Object + { + public: /// /// Constructor of bitmap. /// @@ -55,7 +55,7 @@ namespace JinEngine /// /// Destructor of bitmap /// - virtual ~Bitmap(); + virtual ~Bitmap(); /// /// Create bitmap with another one. @@ -72,7 +72,7 @@ namespace JinEngine /// @param width Width of bitmap /// @param height Height of bitmap /// - void bind(Color* pixels, int width, int height); + void bind(Color* pixels, int width, int height); /// /// Reset pixel data with given pixels data. @@ -81,7 +81,7 @@ namespace JinEngine /// @param width Width of bitmap /// @param height Height of bitmap /// - void resetPixels(const Color* pixels, int width, int height); + void resetPixels(const Color* pixels, int width, int height); /// /// Reset pixel data with given color. @@ -90,7 +90,7 @@ namespace JinEngine /// @param width Width of bitmap /// @param height Height of bitmap /// - void resetPixels(const Color& color, int width, int height); + void resetPixels(const Color& color, int width, int height); /// /// Set pixel with given color. @@ -99,14 +99,14 @@ namespace JinEngine /// @param x X value of pixel. /// @param y Y value of pixel. /// - void setPixel(const Color& color, int x, int y); + void setPixel(const Color& color, int x, int y); /// /// Set pixels with given color. /// /// @param color Color to be set. /// - void setPixels(Color color); + void setPixels(Color color); /// /// Set pixels with given color data. @@ -114,7 +114,7 @@ namespace JinEngine /// @param colors New pixels' colors. /// @param count Number of pixels. /// - void setPixels(Color* colors, int count); + void setPixels(Color* colors, int count); /// /// Get pixel in given position. @@ -122,42 +122,42 @@ namespace JinEngine /// @param x X value of position. /// @param y Y value of position. /// - Color getPixel(int x, int y); + Color getPixel(int x, int y); /// /// Get pixels. /// @return Colors of the bitmap. /// - const Color* getPixels() const; + const Color* getPixels() const; /// /// Get bitmap width. /// /// @return Width of bitmap. /// - inline int getWidth() const { return width; } + inline int getWidth() const { return width; } /// /// Get bitmap height. /// /// @return Height of bitmap. /// - inline int getHeight() const { return height; } + inline int getHeight() const { return height; } /// /// Get bitmap size. /// /// @return Size of bitmap. /// - inline Math::Vector2<int> getSize() const { return Math::Vector2<int>(width, height); } + inline Math::Vector2<int> getSize() const { return Math::Vector2<int>(width, height); } - protected: - Color * pixels; - unsigned width, height; + protected: + Color * pixels; + unsigned width, height; - }; + }; - } // namespace Graphics + } // namespace Graphics } // namespace JinEngine #endif |