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-rw-r--r--src/libjin/graphics/je_bitmap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libjin/graphics/je_bitmap.h b/src/libjin/graphics/je_bitmap.h
index 5ab11ca..e9c214e 100644
--- a/src/libjin/graphics/je_bitmap.h
+++ b/src/libjin/graphics/je_bitmap.h
@@ -24,7 +24,7 @@ namespace JinEngine
/// texture is a renderable hard ware side structure which could be handled with GPU. For instance, opengl
/// create texture and store it in GPU memory for rendering them onto hdc.
///
- class Bitmap
+ class Bitmap : public Object
{
public:
///