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-rw-r--r--src/libjin/graphics/je_sprite.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/libjin/graphics/je_sprite.h b/src/libjin/graphics/je_sprite.h
index 70e8f7b..fe38a4a 100644
--- a/src/libjin/graphics/je_sprite.h
+++ b/src/libjin/graphics/je_sprite.h
@@ -17,7 +17,7 @@ namespace JinEngine
/// A sprite is unit of rendering. Animation is based on sprite, but not texture or other graphic stuff.
///
class Sprite : public Object, public Renderable
- {
+ {
public:
Sprite(const Graphic* graphic, const Math::Quad& quad, Origin origin);
@@ -47,7 +47,7 @@ namespace JinEngine
const Graphic* mGraphic;
- };
+ };
} // namespace Graphics
} // namespace JinEngine