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-rw-r--r--src/libjin/graphics/sprite_sheet.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/libjin/graphics/sprite_sheet.h b/src/libjin/graphics/sprite_sheet.h
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+++ b/src/libjin/graphics/sprite_sheet.h
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+#ifndef __JE_SPRITE_SHEET_H__
+#define __JE_SPRITE_SHEET_H__
+
+#include <vector>
+
+#include "../math/quad.h"
+
+#include "sprite.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ class SpriteSheet : public Object
+ {
+ public:
+ SpriteSheet(const Graphic* graphic);
+
+ ///
+ /// Create a new sprite in sheet.
+ ///
+ Sprite* createSprite(const Math::Quad& quad, Origin origin);
+
+ ///
+ /// Create a new sprite in sheet.
+ ///
+ Sprite* createSprite(const Math::Quad& quad, float ox, float oy);
+
+ ///
+ ///
+ ///
+ std::vector<Sprite*> createSprites(uint count, uint row, uint colum, uint w, uint h, Origin origin = Origin::TOPLEFT, uint offx = 0, uint offy = 0);
+
+ std::vector<Sprite*> createSprites(uint count, uint row, uint colum, uint w, uint h, float ox = 0, float oy = 0, uint offx = 0, uint offy = 0);
+
+ private:
+ const Graphic* const mGraphic;
+
+ };
+
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file