diff options
Diffstat (limited to 'src/libjin/graphics')
-rw-r--r-- | src/libjin/graphics/animations/animation.cpp (renamed from src/libjin/graphics/animations/je_animation.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/animations/animation.h (renamed from src/libjin/graphics/animations/je_animation.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/animations/animator.cpp (renamed from src/libjin/graphics/animations/je_animator.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/animations/animator.h (renamed from src/libjin/graphics/animations/je_animator.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/bitmap.cpp (renamed from src/libjin/graphics/je_bitmap.cpp) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/bitmap.h (renamed from src/libjin/graphics/je_bitmap.h) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/canvas.cpp (renamed from src/libjin/graphics/je_canvas.cpp) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/canvas.h (renamed from src/libjin/graphics/je_canvas.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/color.cpp (renamed from src/libjin/graphics/je_color.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/graphics/color.h (renamed from src/libjin/graphics/je_color.h) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/decoder.cpp (renamed from src/libjin/graphics/fonts/je_decoder.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/decoder.h (renamed from src/libjin/graphics/fonts/je_decoder.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/font.h (renamed from src/libjin/graphics/fonts/je_font.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/page.h (renamed from src/libjin/graphics/fonts/je_page.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/text.cpp (renamed from src/libjin/graphics/fonts/je_text.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/text.h (renamed from src/libjin/graphics/fonts/je_text.h) | 2 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/texture_font.cpp (renamed from src/libjin/graphics/fonts/je_texture_font.cpp) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/texture_font.h (renamed from src/libjin/graphics/fonts/je_texture_font.h) | 12 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/ttf.cpp (renamed from src/libjin/graphics/fonts/je_ttf.cpp) | 16 | ||||
-rw-r--r-- | src/libjin/graphics/fonts/ttf.h (renamed from src/libjin/graphics/fonts/je_ttf.h) | 14 | ||||
-rw-r--r-- | src/libjin/graphics/gl.cpp (renamed from src/libjin/graphics/je_gl.cpp) | 18 | ||||
-rw-r--r-- | src/libjin/graphics/gl.h (renamed from src/libjin/graphics/je_gl.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/graphic.cpp (renamed from src/libjin/graphics/je_graphic.cpp) | 10 | ||||
-rw-r--r-- | src/libjin/graphics/graphic.h (renamed from src/libjin/graphics/je_graphic.h) | 16 | ||||
-rw-r--r-- | src/libjin/graphics/graphics.h | 29 | ||||
-rw-r--r-- | src/libjin/graphics/image.cpp (renamed from src/libjin/graphics/je_image.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/image.h (renamed from src/libjin/graphics/je_image.h) | 2 | ||||
-rw-r--r-- | src/libjin/graphics/je_graphics.h | 29 | ||||
-rw-r--r-- | src/libjin/graphics/mesh.cpp (renamed from src/libjin/graphics/je_mesh.cpp) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/mesh.h (renamed from src/libjin/graphics/je_mesh.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle.cpp (renamed from src/libjin/graphics/particles/je_particle.cpp) | 12 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle.h (renamed from src/libjin/graphics/particles/je_particle.h) | 16 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle_emitter.cpp (renamed from src/libjin/graphics/particles/je_particle_emitter.cpp) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle_emitter.h (renamed from src/libjin/graphics/particles/je_particle_emitter.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle_pool.h (renamed from src/libjin/graphics/particles/je_particle_pool.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle_system.cpp (renamed from src/libjin/graphics/particles/je_particle_system.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/particles/particle_system.h (renamed from src/libjin/graphics/particles/je_particle_system.h) | 12 | ||||
-rw-r--r-- | src/libjin/graphics/renderable.h (renamed from src/libjin/graphics/je_renderable.h) | 0 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/built-in/default.shader.h (renamed from src/libjin/graphics/shaders/built-in/je_default.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/built-in/font.shader.h (renamed from src/libjin/graphics/shaders/built-in/je_font.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/built-in/texture.shader.h (renamed from src/libjin/graphics/shaders/built-in/je_texture.shader.h) | 0 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/jsl_compiler.cpp (renamed from src/libjin/graphics/shaders/je_jsl_compiler.cpp) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/jsl_compiler.h (renamed from src/libjin/graphics/shaders/je_jsl_compiler.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/shader.cpp (renamed from src/libjin/graphics/shaders/je_shader.cpp) | 20 | ||||
-rw-r--r-- | src/libjin/graphics/shaders/shader.h (renamed from src/libjin/graphics/shaders/je_shader.h) | 12 | ||||
-rw-r--r-- | src/libjin/graphics/shapes.cpp (renamed from src/libjin/graphics/je_shapes.cpp) | 10 | ||||
-rw-r--r-- | src/libjin/graphics/shapes.h (renamed from src/libjin/graphics/je_shapes.h) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/sprite.cpp (renamed from src/libjin/graphics/je_sprite.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/sprite.h (renamed from src/libjin/graphics/je_sprite.h) | 10 | ||||
-rw-r--r-- | src/libjin/graphics/sprite_batch.cpp (renamed from src/libjin/graphics/je_sprite_batch.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/graphics/sprite_batch.h (renamed from src/libjin/graphics/je_sprite_batch.h) | 6 | ||||
-rw-r--r-- | src/libjin/graphics/sprite_sheet.cpp (renamed from src/libjin/graphics/je_sprite_sheet.cpp) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/sprite_sheet.h (renamed from src/libjin/graphics/je_sprite_sheet.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/texture.cpp (renamed from src/libjin/graphics/je_texture.cpp) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/texture.h (renamed from src/libjin/graphics/je_texture.h) | 8 | ||||
-rw-r--r-- | src/libjin/graphics/vertex.h (renamed from src/libjin/graphics/je_vertex.h) | 4 | ||||
-rw-r--r-- | src/libjin/graphics/window.cpp (renamed from src/libjin/graphics/je_window.cpp) | 18 | ||||
-rw-r--r-- | src/libjin/graphics/window.h (renamed from src/libjin/graphics/je_window.h) | 8 |
58 files changed, 225 insertions, 225 deletions
diff --git a/src/libjin/graphics/animations/je_animation.cpp b/src/libjin/graphics/animations/animation.cpp index 3168026..168c3e3 100644 --- a/src/libjin/graphics/animations/je_animation.cpp +++ b/src/libjin/graphics/animations/animation.cpp @@ -1,5 +1,5 @@ -#include "../../math/je_vector2.hpp" -#include "je_animation.h" +#include "../../math/vector2.hpp" +#include "animation.h" using namespace JinEngine::Math; diff --git a/src/libjin/graphics/animations/je_animation.h b/src/libjin/graphics/animations/animation.h index fd22049..72565fc 100644 --- a/src/libjin/graphics/animations/je_animation.h +++ b/src/libjin/graphics/animations/animation.h @@ -4,9 +4,9 @@ #include <vector> #include <string> -#include "../../common/je_object.h" +#include "../../common/object.h" -#include "../je_sprite.h" +#include "../sprite.h" namespace JinEngine { diff --git a/src/libjin/graphics/animations/je_animator.cpp b/src/libjin/graphics/animations/animator.cpp index 1e25639..8db3bc2 100644 --- a/src/libjin/graphics/animations/je_animator.cpp +++ b/src/libjin/graphics/animations/animator.cpp @@ -1,5 +1,5 @@ -#include "../../math/je_vector2.hpp" -#include "je_animator.h" +#include "../../math/vector2.hpp" +#include "animator.h" using namespace JinEngine::Math; diff --git a/src/libjin/graphics/animations/je_animator.h b/src/libjin/graphics/animations/animator.h index e2369cf..263c7cb 100644 --- a/src/libjin/graphics/animations/je_animator.h +++ b/src/libjin/graphics/animations/animator.h @@ -3,10 +3,10 @@ #include <string> -#include "../../common/je_object.h" -#include "../../utils/je_log.h" +#include "../../common/object.h" +#include "../../utils/log.h" -#include "je_animation.h" +#include "animation.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_bitmap.cpp b/src/libjin/graphics/bitmap.cpp index eadd6d1..cae6f0b 100644 --- a/src/libjin/graphics/je_bitmap.cpp +++ b/src/libjin/graphics/bitmap.cpp @@ -1,11 +1,11 @@ #define STB_IMAGE_IMPLEMENTATION #include "stb/stb_image.h" -#include "../common/je_exception.h" -#include "../filesystem/je_asset_database.h" -#include "../math/je_math.h" +#include "../common/exception.h" +#include "../filesystem/asset_database.h" +#include "../math/math.h" -#include "je_bitmap.h" +#include "bitmap.h" using namespace JinEngine::Filesystem; using namespace JinEngine::Math; diff --git a/src/libjin/graphics/je_bitmap.h b/src/libjin/graphics/bitmap.h index ad4ab05..17dca40 100644 --- a/src/libjin/graphics/je_bitmap.h +++ b/src/libjin/graphics/bitmap.h @@ -1,14 +1,14 @@ #ifndef __JE_BITMAP_H__ #define __JE_BITMAP_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include <functional> -#include "../common/je_types.h" -#include "../math/je_vector2.hpp" +#include "../common/types.h" +#include "../math/vector2.hpp" -#include "je_color.h" +#include "color.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_canvas.cpp b/src/libjin/graphics/canvas.cpp index bb1e2a9..db02110 100644 --- a/src/libjin/graphics/je_canvas.cpp +++ b/src/libjin/graphics/canvas.cpp @@ -1,9 +1,9 @@ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "../utils/je_macros.h" -#include "je_canvas.h" -#include "je_window.h" +#include "../utils/macros.h" +#include "canvas.h" +#include "window.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_canvas.h b/src/libjin/graphics/canvas.h index dc0a59e..302764a 100644 --- a/src/libjin/graphics/je_canvas.h +++ b/src/libjin/graphics/canvas.h @@ -1,9 +1,9 @@ #ifndef __JE_CANVAS_H__ #define __JE_CANVAS_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "je_graphic.h" +#include "graphic.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_color.cpp b/src/libjin/graphics/color.cpp index ea936fa..92f61c6 100644 --- a/src/libjin/graphics/je_color.cpp +++ b/src/libjin/graphics/color.cpp @@ -1,4 +1,4 @@ -#include "je_color.h" +#include "color.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_color.h b/src/libjin/graphics/color.h index 96120e3..0f7d6dd 100644 --- a/src/libjin/graphics/je_color.h +++ b/src/libjin/graphics/color.h @@ -3,13 +3,13 @@ */ #ifndef __JE_COLOR_H__ #define __JE_COLOR_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "../math/je_math.h" +#include "../math/math.h" -#include "../common/je_types.h" -#include "../utils/je_endian.h" +#include "../common/types.h" +#include "../utils/endian.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_decoder.cpp b/src/libjin/graphics/fonts/decoder.cpp index a7f4f32..5c74258 100644 --- a/src/libjin/graphics/fonts/je_decoder.cpp +++ b/src/libjin/graphics/fonts/decoder.cpp @@ -1,6 +1,6 @@ #include <stdlib.h> #include <string.h> -#include "je_decoder.h" +#include "decoder.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_decoder.h b/src/libjin/graphics/fonts/decoder.h index 43fa155..8ff7bd7 100644 --- a/src/libjin/graphics/fonts/je_decoder.h +++ b/src/libjin/graphics/fonts/decoder.h @@ -3,9 +3,9 @@ #include <vector> -#include "../../common/je_object.h" +#include "../../common/object.h" -#include "je_text.h" +#include "text.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_font.h b/src/libjin/graphics/fonts/font.h index 9c231de..166cd6b 100644 --- a/src/libjin/graphics/fonts/je_font.h +++ b/src/libjin/graphics/fonts/font.h @@ -3,9 +3,9 @@ #include <vector> -#include "../je_renderable.h" +#include "../renderable.h" -#include "je_text.h" +#include "text.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_page.h b/src/libjin/graphics/fonts/page.h index d831691..75f1840 100644 --- a/src/libjin/graphics/fonts/je_page.h +++ b/src/libjin/graphics/fonts/page.h @@ -1,9 +1,9 @@ #ifndef __JE_PAGE_H__ #define __JE_PAGE_H__ -#include "../../math/je_vector2.hpp" +#include "../../math/vector2.hpp" -#include "je_font.h" +#include "font.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_text.cpp b/src/libjin/graphics/fonts/text.cpp index f9909a6..9684b81 100644 --- a/src/libjin/graphics/fonts/je_text.cpp +++ b/src/libjin/graphics/fonts/text.cpp @@ -1,7 +1,7 @@ #include <cstring> -#include "je_text.h" -#include "je_decoder.h" +#include "text.h" +#include "decoder.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_text.h b/src/libjin/graphics/fonts/text.h index 6837bfc..c3bb8db 100644 --- a/src/libjin/graphics/fonts/je_text.h +++ b/src/libjin/graphics/fonts/text.h @@ -3,7 +3,7 @@ #include <vector> -#include "../../common/je_object.h" +#include "../../common/object.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_texture_font.cpp b/src/libjin/graphics/fonts/texture_font.cpp index 542fe7d..31e5293 100644 --- a/src/libjin/graphics/fonts/je_texture_font.cpp +++ b/src/libjin/graphics/fonts/texture_font.cpp @@ -1,10 +1,10 @@ #include <vector> -#include "../../math/je_vector2.hpp" +#include "../../math/vector2.hpp" -#include "../shaders/je_shader.h" +#include "../shaders/shader.h" -#include "je_texture_font.h" +#include "texture_font.h" using namespace std; using namespace JinEngine::Math; diff --git a/src/libjin/graphics/fonts/je_texture_font.h b/src/libjin/graphics/fonts/texture_font.h index 9192276..1d7f0d2 100644 --- a/src/libjin/graphics/fonts/je_texture_font.h +++ b/src/libjin/graphics/fonts/texture_font.h @@ -4,14 +4,14 @@ #include <map> #include <vector> -#include "../../math/je_vector4.hpp" +#include "../../math/vector4.hpp" -#include "../je_graphic.h" -#include "../je_bitmap.h" +#include "../graphic.h" +#include "../bitmap.h" -#include "je_page.h" -#include "je_font.h" -#include "je_text.h" +#include "page.h" +#include "font.h" +#include "text.h" namespace JinEngine { diff --git a/src/libjin/graphics/fonts/je_ttf.cpp b/src/libjin/graphics/fonts/ttf.cpp index d145395..f47e7e4 100644 --- a/src/libjin/graphics/fonts/je_ttf.cpp +++ b/src/libjin/graphics/fonts/ttf.cpp @@ -1,16 +1,16 @@ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) #include <stdio.h> -#include "../../common/je_array.hpp" +#include "../../common/array.hpp" -#include "../je_gl.h" -#include "../je_color.h" -#include "../shaders/je_shader.h" +#include "../gl.h" +#include "../color.h" +#include "../shaders/shader.h" -#include "je_ttf.h" -#include "je_page.h" +#include "ttf.h" +#include "page.h" #define STB_TRUETYPE_IMPLEMENTATION #include "stb/stb_truetype.h" @@ -134,7 +134,7 @@ namespace JinEngine // TTF ////////////////////////////////////////////////////////////////////////////////////////////////////// -#include "../shaders/built-in/je_font.shader.h" +#include "../shaders/built-in/font.shader.h" using namespace std; using namespace JinEngine::Math; diff --git a/src/libjin/graphics/fonts/je_ttf.h b/src/libjin/graphics/fonts/ttf.h index feabf33..8439cd7 100644 --- a/src/libjin/graphics/fonts/je_ttf.h +++ b/src/libjin/graphics/fonts/ttf.h @@ -1,6 +1,6 @@ #ifndef __JE_TTF_H__ #define __JE_TTF_H__ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) #include <vector> @@ -8,14 +8,14 @@ #include "stb/stb_truetype.h" -#include "../../math/je_quad.h" +#include "../../math/quad.h" -#include "../je_color.h" -#include "../je_graphic.h" +#include "../color.h" +#include "../graphic.h" -#include "je_page.h" -#include "je_font.h" -#include "je_text.h" +#include "page.h" +#include "font.h" +#include "text.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_gl.cpp b/src/libjin/graphics/gl.cpp index 1783ef1..a5d1043 100644 --- a/src/libjin/graphics/je_gl.cpp +++ b/src/libjin/graphics/gl.cpp @@ -1,13 +1,13 @@ #define OGL2D_IMPLEMENT -#include "../utils/je_log.h" - -#include "je_gl.h" -#include "je_color.h" -#include "je_canvas.h" -#include "je_texture.h" -#include "je_window.h" -#include "shaders/je_shader.h" -#include "fonts/je_font.h" +#include "../utils/log.h" + +#include "gl.h" +#include "color.h" +#include "canvas.h" +#include "texture.h" +#include "window.h" +#include "shaders/shader.h" +#include "fonts/font.h" using namespace JinEngine::Math; using namespace JinEngine::Graphics; diff --git a/src/libjin/graphics/je_gl.h b/src/libjin/graphics/gl.h index 6f88ba1..7876ffd 100644 --- a/src/libjin/graphics/je_gl.h +++ b/src/libjin/graphics/gl.h @@ -3,13 +3,13 @@ #include <vector> -#include "../math/je_matrix.h" -#include "../math/je_transform.h" +#include "../math/matrix.h" +#include "../math/transform.h" //#include "GLee/GLee.h" #include "glad/glad.h" -#include "je_color.h" +#include "color.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_graphic.cpp b/src/libjin/graphics/graphic.cpp index e097230..7659e4e 100644 --- a/src/libjin/graphics/je_graphic.cpp +++ b/src/libjin/graphics/graphic.cpp @@ -1,13 +1,13 @@ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include <stdlib.h> -#include "../math/je_matrix.h" -#include "../math/je_vector2.hpp" +#include "../math/matrix.h" +#include "../math/vector2.hpp" -#include "shaders/je_shader.h" -#include "je_graphic.h" +#include "shaders/shader.h" +#include "graphic.h" using namespace JinEngine::Math; using namespace JinEngine::Graphics::Shaders; diff --git a/src/libjin/graphics/je_graphic.h b/src/libjin/graphics/graphic.h index 92c7c46..ac2bc0e 100644 --- a/src/libjin/graphics/je_graphic.h +++ b/src/libjin/graphics/graphic.h @@ -1,16 +1,16 @@ #ifndef __JE_GRAPHIC_H__ #define __JE_GRAPHIC_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "../common/je_object.h" -#include "../math/je_quad.h" -#include "../math/je_vector2.hpp" -#include "../math/je_transform.h" +#include "../common/object.h" +#include "../math/quad.h" +#include "../math/vector2.hpp" +#include "../math/transform.h" -#include "je_renderable.h" -#include "je_gl.h" -#include "je_bitmap.h" +#include "renderable.h" +#include "gl.h" +#include "bitmap.h" namespace JinEngine { diff --git a/src/libjin/graphics/graphics.h b/src/libjin/graphics/graphics.h new file mode 100644 index 0000000..f3b0f45 --- /dev/null +++ b/src/libjin/graphics/graphics.h @@ -0,0 +1,29 @@ +#ifndef __JE_GRAPHICS_H__ +#define __JE_GRAPHICS_H__ +#include "../core/configuration.h" +#if defined(jin_graphics) + +#include "canvas.h" +#include "color.h" +#include "shapes.h" +#include "texture.h" +#include "window.h" +#include "bitmap.h" +#include "image.h" +#include "sprite.h" +#include "sprite_sheet.h" +#include "mesh.h" + +#include "shaders/shader.h" + +#include "fonts/ttf.h" +#include "fonts/text.h" +#include "fonts/texture_font.h" + +#include "particles/particle_system.h" + +#include "animations/animation.h" +#include "animations/animator.h" + +#endif // defined(jin_graphics) +#endif // __JE_GRAPHICS_H__
\ No newline at end of file diff --git a/src/libjin/graphics/je_image.cpp b/src/libjin/graphics/image.cpp index 98f6fcf..42d717d 100644 --- a/src/libjin/graphics/je_image.cpp +++ b/src/libjin/graphics/image.cpp @@ -1,8 +1,8 @@ -#include "../filesystem/je_asset_database.h" +#include "../filesystem/asset_database.h" #include "stb/stb_image.h" -#include "je_image.h" +#include "image.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_image.h b/src/libjin/graphics/image.h index f23e8c6..05a40e1 100644 --- a/src/libjin/graphics/je_image.h +++ b/src/libjin/graphics/image.h @@ -1,7 +1,7 @@ #ifndef __JE_IMAGE_H__ #define __JE_IMAGE_H__ -#include "je_bitmap.h" +#include "bitmap.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_graphics.h b/src/libjin/graphics/je_graphics.h deleted file mode 100644 index 519c5d0..0000000 --- a/src/libjin/graphics/je_graphics.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef __JE_GRAPHICS_H__ -#define __JE_GRAPHICS_H__ -#include "../core/je_configuration.h" -#if defined(jin_graphics) - -#include "je_canvas.h" -#include "je_color.h" -#include "je_shapes.h" -#include "je_texture.h" -#include "je_window.h" -#include "je_bitmap.h" -#include "je_image.h" -#include "je_sprite.h" -#include "je_sprite_sheet.h" -#include "je_mesh.h" - -#include "shaders/je_shader.h" - -#include "fonts/je_ttf.h" -#include "fonts/je_text.h" -#include "fonts/je_texture_font.h" - -#include "particles/je_particle_system.h" - -#include "animations/je_animation.h" -#include "animations/je_animator.h" - -#endif // defined(jin_graphics) -#endif // __JE_GRAPHICS_H__
\ No newline at end of file diff --git a/src/libjin/graphics/je_mesh.cpp b/src/libjin/graphics/mesh.cpp index dc67f1e..71ebf62 100644 --- a/src/libjin/graphics/je_mesh.cpp +++ b/src/libjin/graphics/mesh.cpp @@ -1,7 +1,7 @@ -#include "../math/je_math.h" +#include "../math/math.h" -#include "je_mesh.h" -#include "shaders/je_shader.h" +#include "mesh.h" +#include "shaders/shader.h" using namespace JinEngine::Math; using namespace JinEngine::Graphics::Shaders; diff --git a/src/libjin/graphics/je_mesh.h b/src/libjin/graphics/mesh.h index 1dbf3a4..d17fcea 100644 --- a/src/libjin/graphics/je_mesh.h +++ b/src/libjin/graphics/mesh.h @@ -3,10 +3,10 @@ #include <vector> -#include "../math/je_bbox.h" +#include "../math/bbox.h" -#include "je_vertex.h" -#include "je_graphic.h" +#include "vertex.h" +#include "graphic.h" namespace JinEngine { diff --git a/src/libjin/graphics/particles/je_particle.cpp b/src/libjin/graphics/particles/particle.cpp index c6bbf42..74600e0 100644 --- a/src/libjin/graphics/particles/je_particle.cpp +++ b/src/libjin/graphics/particles/particle.cpp @@ -1,11 +1,11 @@ -#include "../../utils/je_log.h" -#include "../../common/je_array.hpp" -#include "../../math/je_math.h" -#include "../../math/je_random.h" +#include "../../utils/log.h" +#include "../../common/array.hpp" +#include "../../math/math.h" +#include "../../math/random.h" -#include "../je_sprite.h" +#include "../sprite.h" -#include "je_particle.h" +#include "particle.h" using namespace JinEngine::Math; diff --git a/src/libjin/graphics/particles/je_particle.h b/src/libjin/graphics/particles/particle.h index 2b5966b..081ad26 100644 --- a/src/libjin/graphics/particles/je_particle.h +++ b/src/libjin/graphics/particles/particle.h @@ -1,14 +1,14 @@ #ifndef __JE_PARTICLE_H__ #define __JE_PARTICLE_H__ -#include "../../game/je_gameobject.h" -#include "../../math/je_ranged_value.h" -#include "../../math/je_transform.h" -#include "../../math/je_vector2.hpp" -#include "../../math/je_percentage.h" - -#include "../je_color.h" -#include "../je_sprite.h" +#include "../../game/gameobject.h" +#include "../../math/ranged_value.h" +#include "../../math/transform.h" +#include "../../math/vector2.hpp" +#include "../../math/percentage.h" + +#include "../color.h" +#include "../sprite.h" namespace JinEngine { diff --git a/src/libjin/graphics/particles/je_particle_emitter.cpp b/src/libjin/graphics/particles/particle_emitter.cpp index 644fd6e..725b826 100644 --- a/src/libjin/graphics/particles/je_particle_emitter.cpp +++ b/src/libjin/graphics/particles/particle_emitter.cpp @@ -1,9 +1,9 @@ #include <time.h> -#include "../../math/je_random.h" +#include "../../math/random.h" -#include "je_particle_emitter.h" -#include "je_particle_system.h" +#include "particle_emitter.h" +#include "particle_system.h" using namespace JinEngine::Math; diff --git a/src/libjin/graphics/particles/je_particle_emitter.h b/src/libjin/graphics/particles/particle_emitter.h index 03f83be..9f9465a 100644 --- a/src/libjin/graphics/particles/je_particle_emitter.h +++ b/src/libjin/graphics/particles/particle_emitter.h @@ -1,10 +1,10 @@ #ifndef __JE_PARTICLE_EMITTER_H__ #define __JE_PARTICLE_EMITTER_H__ -#include "../../common/je_temporary.h" -#include "../../math/je_vector2.hpp" +#include "../../common/temporary.h" +#include "../../math/vector2.hpp" -#include "je_particle.h" +#include "particle.h" namespace JinEngine { diff --git a/src/libjin/graphics/particles/je_particle_pool.h b/src/libjin/graphics/particles/particle_pool.h index 46cd73a..618a965 100644 --- a/src/libjin/graphics/particles/je_particle_pool.h +++ b/src/libjin/graphics/particles/particle_pool.h @@ -1,9 +1,9 @@ #ifndef __JE_PARTICLE_BATCH_H__ #define __JE_PARTICLE_BATCH_H__ -#include "../../common/je_pool.hpp" +#include "../../common/pool.hpp" -#include "je_particle.h" +#include "particle.h" namespace JinEngine { diff --git a/src/libjin/graphics/particles/je_particle_system.cpp b/src/libjin/graphics/particles/particle_system.cpp index ec25163..984f42b 100644 --- a/src/libjin/graphics/particles/je_particle_system.cpp +++ b/src/libjin/graphics/particles/particle_system.cpp @@ -1,8 +1,8 @@ #include <stdarg.h> -#include "../../utils/je_log.h" +#include "../../utils/log.h" -#include "je_particle_system.h" +#include "particle_system.h" namespace JinEngine { diff --git a/src/libjin/graphics/particles/je_particle_system.h b/src/libjin/graphics/particles/particle_system.h index 4734313..83351a9 100644 --- a/src/libjin/graphics/particles/je_particle_system.h +++ b/src/libjin/graphics/particles/particle_system.h @@ -3,14 +3,14 @@ #include <vector> -#include "../../common/je_temporary.h" -#include "../../game/je_gameobject.h" +#include "../../common/temporary.h" +#include "../../game/gameobject.h" -#include "../je_sprite.h" +#include "../sprite.h" -#include "je_particle_emitter.h" -#include "je_particle_pool.h" -#include "je_particle.h" +#include "particle_emitter.h" +#include "particle_pool.h" +#include "particle.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_renderable.h b/src/libjin/graphics/renderable.h index ca9888e..ca9888e 100644 --- a/src/libjin/graphics/je_renderable.h +++ b/src/libjin/graphics/renderable.h diff --git a/src/libjin/graphics/shaders/built-in/je_default.shader.h b/src/libjin/graphics/shaders/built-in/default.shader.h index 3f57c44..3f57c44 100644 --- a/src/libjin/graphics/shaders/built-in/je_default.shader.h +++ b/src/libjin/graphics/shaders/built-in/default.shader.h diff --git a/src/libjin/graphics/shaders/built-in/je_font.shader.h b/src/libjin/graphics/shaders/built-in/font.shader.h index e04c225..e04c225 100644 --- a/src/libjin/graphics/shaders/built-in/je_font.shader.h +++ b/src/libjin/graphics/shaders/built-in/font.shader.h diff --git a/src/libjin/graphics/shaders/built-in/je_texture.shader.h b/src/libjin/graphics/shaders/built-in/texture.shader.h index d1fc86f..d1fc86f 100644 --- a/src/libjin/graphics/shaders/built-in/je_texture.shader.h +++ b/src/libjin/graphics/shaders/built-in/texture.shader.h diff --git a/src/libjin/graphics/shaders/je_jsl_compiler.cpp b/src/libjin/graphics/shaders/jsl_compiler.cpp index 4b48a85..44908e8 100644 --- a/src/libjin/graphics/shaders/je_jsl_compiler.cpp +++ b/src/libjin/graphics/shaders/jsl_compiler.cpp @@ -1,10 +1,10 @@ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) -#include "../../common/je_string.h" -#include "../../Filesystem/je_buffer.h" +#include "../../common/string.h" +#include "../../Filesystem/buffer.h" -#include "je_jsl_compiler.h" +#include "jsl_compiler.h" using namespace std; using namespace JinEngine::Filesystem; diff --git a/src/libjin/graphics/shaders/je_jsl_compiler.h b/src/libjin/graphics/shaders/jsl_compiler.h index c61e152..ad3bdbb 100644 --- a/src/libjin/graphics/shaders/je_jsl_compiler.h +++ b/src/libjin/graphics/shaders/jsl_compiler.h @@ -1,13 +1,13 @@ #ifndef __JE_JSL_COMPILER_H__ #define __JE_JSL_COMPILER_H__ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) #include <string> -#include "../../common/je_string.h" -#include "../../common/je_singleton.hpp" +#include "../../common/string.h" +#include "../../common/singleton.hpp" namespace JinEngine { diff --git a/src/libjin/graphics/shaders/je_shader.cpp b/src/libjin/graphics/shaders/shader.cpp index 65ad8c7..c7f6f11 100644 --- a/src/libjin/graphics/shaders/je_shader.cpp +++ b/src/libjin/graphics/shaders/shader.cpp @@ -1,18 +1,18 @@ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) #include <iostream> -#include "../../time/je_timer.h" -#include "../../filesystem/je_buffer.h" -#include "../../utils/je_log.h" -#include "../../utils/je_macros.h" +#include "../../time/timer.h" +#include "../../filesystem/buffer.h" +#include "../../utils/log.h" +#include "../../utils/macros.h" -#include "../je_gl.h" -#include "../je_window.h" +#include "../gl.h" +#include "../window.h" -#include "je_jsl_compiler.h" -#include "je_shader.h" +#include "jsl_compiler.h" +#include "shader.h" using namespace std; using namespace JinEngine::Filesystem; @@ -31,7 +31,7 @@ namespace JinEngine // SHADER_FORMAT_SIZE // formatShader // - #include "built-in/je_default.shader.h" + #include "built-in/default.shader.h" // // https://stackoverflow.com/questions/27941496/use-sampler-without-passing-through-value diff --git a/src/libjin/graphics/shaders/je_shader.h b/src/libjin/graphics/shaders/shader.h index 240f24f..e8756ac 100644 --- a/src/libjin/graphics/shaders/je_shader.h +++ b/src/libjin/graphics/shaders/shader.h @@ -1,19 +1,19 @@ #ifndef __JE_SHADER_H__ #define __JE_SHADER_H__ -#include "../../core/je_configuration.h" +#include "../../core/configuration.h" #if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) #include <string> #include <map> -#include "../../common/je_string.h" +#include "../../common/string.h" -#include "../je_color.h" -#include "../je_texture.h" -#include "../je_canvas.h" +#include "../color.h" +#include "../texture.h" +#include "../canvas.h" -#include "je_jsl_compiler.h" +#include "jsl_compiler.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_shapes.cpp b/src/libjin/graphics/shapes.cpp index 493e173..23fc888 100644 --- a/src/libjin/graphics/je_shapes.cpp +++ b/src/libjin/graphics/shapes.cpp @@ -1,13 +1,13 @@ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include <string> -#include "../math/je_matrix.h" -#include "../math/je_constant.h" +#include "../math/matrix.h" +#include "../math/constant.h" -#include "shaders/je_shader.h" -#include "je_shapes.h" +#include "shaders/shader.h" +#include "shapes.h" using namespace JinEngine::Graphics::Shaders; diff --git a/src/libjin/graphics/je_shapes.h b/src/libjin/graphics/shapes.h index dcc134d..6c25eeb 100644 --- a/src/libjin/graphics/je_shapes.h +++ b/src/libjin/graphics/shapes.h @@ -1,11 +1,11 @@ #ifndef __JE_GEOMETRY_H__ #define __JE_GEOMETRY_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "je_color.h" -#include "je_canvas.h" -#include "je_texture.h" +#include "color.h" +#include "canvas.h" +#include "texture.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_sprite.cpp b/src/libjin/graphics/sprite.cpp index bddb353..d74c1ef 100644 --- a/src/libjin/graphics/je_sprite.cpp +++ b/src/libjin/graphics/sprite.cpp @@ -1,5 +1,5 @@ -#include "je_graphic.h" -#include "je_sprite.h" +#include "graphic.h" +#include "sprite.h" using namespace JinEngine::Math; using namespace JinEngine::Graphics; diff --git a/src/libjin/graphics/je_sprite.h b/src/libjin/graphics/sprite.h index fe38a4a..2acebe0 100644 --- a/src/libjin/graphics/je_sprite.h +++ b/src/libjin/graphics/sprite.h @@ -1,12 +1,12 @@ #ifndef __JE_SPRITE_H__ #define __JE_SPRITE_H__ -#include "../common/je_types.h" -#include "../math/je_vector2.hpp" +#include "../common/types.h" +#include "../math/vector2.hpp" -#include "je_color.h" -#include "je_graphic.h" -#include "je_renderable.h" +#include "color.h" +#include "graphic.h" +#include "renderable.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_sprite_batch.cpp b/src/libjin/graphics/sprite_batch.cpp index f339715..82e480f 100644 --- a/src/libjin/graphics/je_sprite_batch.cpp +++ b/src/libjin/graphics/sprite_batch.cpp @@ -1,4 +1,4 @@ -#include "je_sprite_batch.h" +#include "sprite_batch.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_sprite_batch.h b/src/libjin/graphics/sprite_batch.h index a8109cc..0aad172 100644 --- a/src/libjin/graphics/je_sprite_batch.h +++ b/src/libjin/graphics/sprite_batch.h @@ -1,10 +1,10 @@ #ifndef __JE_GRAPHICS_SPRITE_BATCH_H__ #define __JE_GRAPHICS_SPRITE_BATCH_H__ -#include "../common/je_object.h" +#include "../common/object.h" -#include "shaders/je_shader.h" -#include "je_renderable.h" +#include "shaders/shader.h" +#include "renderable.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_sprite_sheet.cpp b/src/libjin/graphics/sprite_sheet.cpp index 6129da7..24ec4fd 100644 --- a/src/libjin/graphics/je_sprite_sheet.cpp +++ b/src/libjin/graphics/sprite_sheet.cpp @@ -1,8 +1,8 @@ #include <vector> -#include "../math/je_quad.h" +#include "../math/quad.h" -#include "je_sprite_sheet.h" +#include "sprite_sheet.h" using namespace std; diff --git a/src/libjin/graphics/je_sprite_sheet.h b/src/libjin/graphics/sprite_sheet.h index a71ea04..eb50b2c 100644 --- a/src/libjin/graphics/je_sprite_sheet.h +++ b/src/libjin/graphics/sprite_sheet.h @@ -3,9 +3,9 @@ #include <vector> -#include "../math/je_quad.h" +#include "../math/quad.h" -#include "je_sprite.h" +#include "sprite.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_texture.cpp b/src/libjin/graphics/texture.cpp index c83e776..ba8a33a 100644 --- a/src/libjin/graphics/je_texture.cpp +++ b/src/libjin/graphics/texture.cpp @@ -1,12 +1,12 @@ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include <fstream> -#include "../utils/je_utils.h" -#include "../math/je_math.h" +#include "../utils/utils.h" +#include "../math/math.h" -#include "je_texture.h" +#include "texture.h" using namespace JinEngine::Math; diff --git a/src/libjin/graphics/je_texture.h b/src/libjin/graphics/texture.h index 6b8fa54..7bba557 100644 --- a/src/libjin/graphics/je_texture.h +++ b/src/libjin/graphics/texture.h @@ -1,11 +1,11 @@ #ifndef __JE_TEXTURE_H__ #define __JE_TEXTURE_H__ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) -#include "je_color.h" -#include "je_graphic.h" -#include "je_bitmap.h" +#include "color.h" +#include "graphic.h" +#include "bitmap.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_vertex.h b/src/libjin/graphics/vertex.h index d2b482c..192117e 100644 --- a/src/libjin/graphics/je_vertex.h +++ b/src/libjin/graphics/vertex.h @@ -1,9 +1,9 @@ #ifndef __JE_MATH_VERTEX_H__ #define __JE_MATH_VERTEX_H__ -#include "../math/je_vector2.hpp" +#include "../math/vector2.hpp" -#include "je_color.h" +#include "color.h" namespace JinEngine { diff --git a/src/libjin/graphics/je_window.cpp b/src/libjin/graphics/window.cpp index fcca1b7..5701772 100644 --- a/src/libjin/graphics/je_window.cpp +++ b/src/libjin/graphics/window.cpp @@ -1,17 +1,17 @@ -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include <iostream> -#include "../common/je_exception.h" -#include "../utils/je_utils.h" -#include "../audio/sdl/je_sdl_audio.h" -#include "../utils/je_log.h" +#include "../common/exception.h" +#include "../utils/utils.h" +#include "../audio/sdl/sdl_audio.h" +#include "../utils/log.h" -#include "shaders/je_shader.h" -#include "je_window.h" -#include "je_gl.h" -#include "je_canvas.h" +#include "shaders/shader.h" +#include "window.h" +#include "gl.h" +#include "canvas.h" using namespace JinEngine::Graphics::Shaders; diff --git a/src/libjin/graphics/je_window.h b/src/libjin/graphics/window.h index f9fe5df..c279e9b 100644 --- a/src/libjin/graphics/je_window.h +++ b/src/libjin/graphics/window.h @@ -1,13 +1,13 @@ #ifndef __JE_RENDER_WINDOW #define __JE_RENDER_WINDOW -#include "../core/je_configuration.h" +#include "../core/configuration.h" #if defined(jin_graphics) #include "SDL2/SDL.h" -#include "../utils/je_utils.h" -#include "../math/je_vector2.hpp" -#include "../common/je_subsystem.hpp" +#include "../utils/utils.h" +#include "../math/vector2.hpp" +#include "../common/subsystem.hpp" namespace JinEngine { |